User talk:Neo: Difference between revisions

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(The fbx files and a question)
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:::Also, is there a table or chart that shows the relationship between the BSL name and the function name? For example chr_set_class -> _iSetCharacterClass.  I want to see if I can patch the game myself, but I have no idea what function would correspond to such things as sc_bind_f2, co_display, wp_kickable, door_ignore_locks and so on. Thanks [[User:EdT|EdT]] 01:26, 14 October 2008 (CEST)
:::Also, is there a table or chart that shows the relationship between the BSL name and the function name? For example chr_set_class -> _iSetCharacterClass.  I want to see if I can patch the game myself, but I have no idea what function would correspond to such things as sc_bind_f2, co_display, wp_kickable, door_ignore_locks and so on. Thanks [[User:EdT|EdT]] 01:26, 14 October 2008 (CEST)
::::FBX: The FBX converter crashes while trying to convert that file to Collada. Softimage XSI loads the file but the exported Collada files contains no texture coordinates. So, I don't know what's going on, looks like the FBX file is bad.
::::BSL: There is no such table. The best bet is picking them from the PC exe disassembly :). [[User:Neo|Neo]]
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