5,389
edits
m (→0x00-0x27) |
mNo edit summary |
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Line 741: | Line 741: | ||
| 22 | | 22 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|} | |||
==0x2B0-0x3FB== | |||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 BGCOLOR="#000000" | |||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B0 | |||
| BGCOLOR="#C8C864" | 64 | | BGCOLOR="#C8C864" | 64 | ||
| 100 | | 100 | ||
| ALIGN=LEFT | sound used | | ALIGN=LEFT | "taunt" sound slot is used | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B1 | |||
| BGCOLOR="#C8C864" | 00 | | BGCOLOR="#C8C864" | 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | sound | | ALIGN=LEFT | "alert" sound slot is empty | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B2 | |||
| BGCOLOR="#C8C864" | 00 | | BGCOLOR="#C8C864" | 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | sound | | ALIGN=LEFT | "startle" sound slot is empty | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B3 | |||
| BGCOLOR="#C8C864" | 00 | | BGCOLOR="#C8C864" | 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | sound | | ALIGN=LEFT | "checkbody" sound slot is empty | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B4 | |||
| BGCOLOR="#C8C864" | 00 | | BGCOLOR="#C8C864" | 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | sound | | ALIGN=LEFT | "pursue" sound slot is empty | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B5 | |||
| BGCOLOR="#C8C864" | 00 | | BGCOLOR="#C8C864" | 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | sound | | ALIGN=LEFT | "cower" sound slot is empty | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B6 | |||
| BGCOLOR="#C8C864" | 64 | | BGCOLOR="#C8C864" | 64 | ||
| 100 | | 100 | ||
| ALIGN=LEFT | sound used | | ALIGN=LEFT | "superpunch" sound slot is used | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B7 | |||
| BGCOLOR="#C8C864" | 64 | | BGCOLOR="#C8C864" | 64 | ||
| 100 | | 100 | ||
| ALIGN=LEFT | sound used | | ALIGN=LEFT | "superkick" sound slot is used | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B8 | |||
| BGCOLOR="#C8C864" | 00 | | BGCOLOR="#C8C864" | 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | sound | | ALIGN=LEFT | "super3" sound slot is empty | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2B9 | |||
| BGCOLOR="#C8C864" | 00 | | BGCOLOR="#C8C864" | 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | sound | | ALIGN=LEFT | "super4" sound slot is empty (always the same) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2BA | |||
| BGCOLOR="#0096C8" | 00 00 | | BGCOLOR="#0096C8" | 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | unknown; always the same | | ALIGN=LEFT | unknown; always the same (blank filler?) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2BC | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c17_99_28konoko</TT> | | BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c17_99_28konoko</TT> | ||
| ALIGN=LEFT | taunt sound (04760-c17_99_28konoko.aif.[[OBD:SNDD|SNDD]] of level 0) | | ALIGN=LEFT | "taunt" sound (04760-c17_99_28konoko.aif.[[OBD:SNDD|SNDD]] of level 0) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2DC | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used | | BGCOLOR="#FF80C0" COLSPAN=2 | not used | ||
| ALIGN=LEFT | " | | ALIGN=LEFT | "alert" sound | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x2FC | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used | | BGCOLOR="#FF80C0" COLSPAN=2 | not used | ||
| ALIGN=LEFT | " | | ALIGN=LEFT | "startle" sound | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x31C | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used | | BGCOLOR="#FF80C0" COLSPAN=2 | not used | ||
| ALIGN=LEFT | " | | ALIGN=LEFT | "checkbody" sound | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x33C | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used | | BGCOLOR="#FF80C0" COLSPAN=2 | not used | ||
| ALIGN=LEFT | " | | ALIGN=LEFT | "pursue" sound | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x35C | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used | | BGCOLOR="#FF80C0" COLSPAN=2 | not used | ||
| ALIGN=LEFT | " | | ALIGN=LEFT | "cower" sound | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x37C | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c18_79_14konoko</TT> | | BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c18_79_14konoko</TT> | ||
| ALIGN=LEFT | | | ALIGN=LEFT | "superpunch" sound (04766-c18_79_14konoko.aif.[[OBD:SNDD|SNDD]] of level 0) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x39C | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c18_79_15konoko</TT> | | BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c18_79_15konoko</TT> | ||
| ALIGN=LEFT | | | ALIGN=LEFT | "superkick" sound (04767-c18_79_15konoko.aif.[[OBD:SNDD|SNDD]] of level 0) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x3BC | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used | | BGCOLOR="#FF80C0" COLSPAN=2 | not used | ||
| ALIGN=LEFT | | | ALIGN=LEFT | "super3" sound (only the superninja uses this slot) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| 0x3DC | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used | | BGCOLOR="#FF80C0" COLSPAN=2 | not used | ||
| ALIGN=LEFT | | | ALIGN=LEFT | "super4" sound (never used in Oni) | ||
|} | |||
==0x3FC== | |||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 BGCOLOR="#000000" | |||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#D0C0AF" | 00 80 ED 43 | | BGCOLOR="#D0C0AF" | 00 80 ED 43 |