5,391
edits
m (→0x00-0x27)  | 
				mNo edit summary  | 
				||
| Line 741: | Line 741: | ||
| 22  | | 22  | ||
| ALIGN=LEFT | unknown  | | ALIGN=LEFT | unknown  | ||
|}  | |||
==0x2B0-0x3FB==  | |||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 BGCOLOR="#000000"  | |||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B0  | |||
| BGCOLOR="#C8C864" | 64  | | BGCOLOR="#C8C864" | 64  | ||
| 100  | | 100  | ||
| ALIGN=LEFT | sound used  | | ALIGN=LEFT | "taunt" sound slot is used  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B1  | |||
| BGCOLOR="#C8C864" | 00  | | BGCOLOR="#C8C864" | 00  | ||
| 0  | | 0  | ||
| ALIGN=LEFT | sound   | | ALIGN=LEFT | "alert" sound slot is empty  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B2  | |||
| BGCOLOR="#C8C864" | 00  | | BGCOLOR="#C8C864" | 00  | ||
| 0  | | 0  | ||
| ALIGN=LEFT | sound   | | ALIGN=LEFT | "startle" sound slot is empty  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B3  | |||
| BGCOLOR="#C8C864" | 00  | | BGCOLOR="#C8C864" | 00  | ||
| 0  | | 0  | ||
| ALIGN=LEFT | sound   | | ALIGN=LEFT | "checkbody" sound slot is empty  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B4  | |||
| BGCOLOR="#C8C864" | 00  | | BGCOLOR="#C8C864" | 00  | ||
| 0  | | 0  | ||
| ALIGN=LEFT | sound   | | ALIGN=LEFT | "pursue" sound slot is empty  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B5  | |||
| BGCOLOR="#C8C864" | 00  | | BGCOLOR="#C8C864" | 00  | ||
| 0  | | 0  | ||
| ALIGN=LEFT | sound   | | ALIGN=LEFT | "cower" sound slot is empty  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B6  | |||
| BGCOLOR="#C8C864" | 64  | | BGCOLOR="#C8C864" | 64  | ||
| 100  | | 100  | ||
| ALIGN=LEFT | sound used  | | ALIGN=LEFT | "superpunch" sound slot is used  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B7  | |||
| BGCOLOR="#C8C864" | 64  | | BGCOLOR="#C8C864" | 64  | ||
| 100  | | 100  | ||
| ALIGN=LEFT | sound used  | | ALIGN=LEFT | "superkick" sound slot is used  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B8  | |||
| BGCOLOR="#C8C864" | 00  | | BGCOLOR="#C8C864" | 00  | ||
| 0  | | 0  | ||
| ALIGN=LEFT | sound   | | ALIGN=LEFT | "super3" sound slot is empty  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2B9  | |||
| BGCOLOR="#C8C864" | 00  | | BGCOLOR="#C8C864" | 00  | ||
| 0  | | 0  | ||
| ALIGN=LEFT | sound   | | ALIGN=LEFT | "super4" sound slot is empty (always the same)  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2BA  | |||
| BGCOLOR="#0096C8" | 00 00  | | BGCOLOR="#0096C8" | 00 00  | ||
| 0  | | 0  | ||
| ALIGN=LEFT | unknown; always the same  | | ALIGN=LEFT | unknown; always the same (blank filler?)  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2BC  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c17_99_28konoko</TT>  | | BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c17_99_28konoko</TT>  | ||
| ALIGN=LEFT | taunt sound (04760-c17_99_28konoko.aif.[[OBD:SNDD|SNDD]] of level 0)  | | ALIGN=LEFT | "taunt" sound (04760-c17_99_28konoko.aif.[[OBD:SNDD|SNDD]] of level 0)  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2DC  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used  | | BGCOLOR="#FF80C0" COLSPAN=2 | not used  | ||
| ALIGN=LEFT | "  | | ALIGN=LEFT | "alert" sound  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x2FC  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used  | | BGCOLOR="#FF80C0" COLSPAN=2 | not used  | ||
| ALIGN=LEFT | "  | | ALIGN=LEFT | "startle" sound  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x31C  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used  | | BGCOLOR="#FF80C0" COLSPAN=2 | not used  | ||
| ALIGN=LEFT | "  | | ALIGN=LEFT | "checkbody" sound  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x33C  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used  | | BGCOLOR="#FF80C0" COLSPAN=2 | not used  | ||
| ALIGN=LEFT | "  | | ALIGN=LEFT | "pursue" sound  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x35C  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used  | | BGCOLOR="#FF80C0" COLSPAN=2 | not used  | ||
| ALIGN=LEFT | "  | | ALIGN=LEFT | "cower" sound  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x37C  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c18_79_14konoko</TT>  | | BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c18_79_14konoko</TT>  | ||
| ALIGN=LEFT |   | | ALIGN=LEFT | "superpunch" sound (04766-c18_79_14konoko.aif.[[OBD:SNDD|SNDD]] of level 0)  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x39C  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c18_79_15konoko</TT>  | | BGCOLOR="#FF80C0" COLSPAN=2 | <TT>c18_79_15konoko</TT>  | ||
| ALIGN=LEFT |   | | ALIGN=LEFT | "superkick" sound (04767-c18_79_15konoko.aif.[[OBD:SNDD|SNDD]] of level 0)  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x3BC  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used  | | BGCOLOR="#FF80C0" COLSPAN=2 | not used  | ||
| ALIGN=LEFT |   | | ALIGN=LEFT | "super3" sound (only the superninja uses this slot)  | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| 0x3DC  | |||
| BGCOLOR="#FF80C0" COLSPAN=2 | not used  | | BGCOLOR="#FF80C0" COLSPAN=2 | not used  | ||
| ALIGN=LEFT |   | | ALIGN=LEFT | "super4" sound (never used in Oni)  | ||
|}  | |||
==0x3FC==  | |||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 BGCOLOR="#000000"  | |||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD"  | ||
| BGCOLOR="#D0C0AF" | 00 80 ED 43  | | BGCOLOR="#D0C0AF" | 00 80 ED 43  | ||