Talk:Oni engine patches (Mac PPC): Difference between revisions

→‎BSL variables: Neo's changes for reference
(teach a man how to fish, and he'll sit there fishing forever... ^_^)
(→‎BSL variables: Neo's changes for reference)
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::Ed, you can use '''ui_show_element(left,0)''' and '''ui_show_element(right,0)''' instead of '''gs_show_ui=0'''; and don't forget '''ui_suppress_prompt=0''' and such. The compatibility of scripts, of course, is the main goal. I just wanted to make sure you backed up the versions prior to those rewiring of mine because we ''are'' screwing with the engine in hackish ways and may want to take a few steps back. --[[User:Geyser|geyser]] 02:01, 11 October 2008 (CEST)
::Ed, you can use '''ui_show_element(left,0)''' and '''ui_show_element(right,0)''' instead of '''gs_show_ui=0'''; and don't forget '''ui_suppress_prompt=0''' and such. The compatibility of scripts, of course, is the main goal. I just wanted to make sure you backed up the versions prior to those rewiring of mine because we ''are'' screwing with the engine in hackish ways and may want to take a few steps back. --[[User:Geyser|geyser]] 02:01, 11 October 2008 (CEST)
:::Thank you, I did not know about that command, that saves one variable :-) I seem to recall another PC command '''door_ignore_locks''' used in some script, this might be useful... [[User:EdT|EdT]] 05:40, 11 October 2008 (CEST)
:::Thank you, I did not know about that command, that saves one variable :-) I seem to recall another PC command '''door_ignore_locks''' used in some script, this might be useful... [[User:EdT|EdT]] 05:40, 11 October 2008 (CEST)
::::According to Neo '''sc_bind_f2''', '''sc_bind_f3''' cannot be added because the are strings and neither can '''gs_fov_set''' be added.  However, he was able to add '''co_display'''  and'''door_ignore_locks''' [[User:EdT|EdT]] 00:38, 16 October 2008 (CEST)
::::According to Neo '''sc_bind_f2''', '''sc_bind_f3''' cannot be added because the are strings and neither can '''gs_fov_set''' be added.  However, he was able to add '''co_display'''  and '''door_ignore_locks''' [[User:EdT|EdT]] 00:38, 16 October 2008 (CEST)
:::::''He'' was able to add them? So he gave you the fish after all? ^_^ If you want to allow me to give you more fish this week-end, please document the new fish in more detail, so that I know what disposable variables I can no longer use. As for gs_fov_set, it's a pity, gonna ask Neo what's the matter with it. --[[User:Geyser|geyser]] 01:18, 16 October 2008 (CEST)
:::::''He'' was able to add them? So he gave you the fish after all? ^_^ If you want to allow me to give you more fish this week-end, please document the new fish in more detail, so that I know what disposable variables I can no longer use. As for gs_fov_set, it's a pity, gonna ask Neo what's the matter with it. --[[User:Geyser|geyser]] 01:18, 16 October 2008 (CEST)
:For Reference, Neo's changes
:co_display = _COgDisplayConsole
:name string: at 0x170E8C - REPLACE "ai2_showlos" with "co_display", 0
:var pointer: at 0x1B9D20 - REPLACE 0x0018EDD4 with 0x00193579
:door_ignore_locks = _OBJgDoor_IgnoreLocks
:name string: at 0x171410 - REPLACE "ai2_showintersections" with "door_ignore_locks", 0
:var pointer: at 0x1B9E90 - REPLACE 0x00195D2C with 0x0027A1B9
:wp_kickable = _WPgPlayerKicksWeapons
:name string: at 0x17a098 -REPLACE "ai2_showsounds" with "wp_kickable", 0
:var pointer: at 0x1B9DB0 - REPLACE 0x0018EDC2 with 0x00192B05
:[[User:EdT|EdT]] 04:29, 16 October 2008 (CEST)
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{{Table}}
{{Table}}
|+BSL variables available on the Mac that have no visible effect but are not likely to be broken, either
|+BSL variables available on the Mac that have no visible effect but are not likely to be broken, either
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