OBD:ONCV: Difference between revisions

574 bytes added ,  16 March 2006
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[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> ONCV File
[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> ONCV File


{|align=center
!<FONT SIZE=5>ONCV : Oni Character Variant</FONT>
|-
![[OBD:File types/Character|Character file]]</FONT>
|}


<CENTER>[[OBD:ONCP|<==]] <FONT SIZE=5>ONCV File</FONT> [[OBD:ONFA|==>]]<BR>
;Note 1:ONCV files are empty, except those of level 0.
<FONT SIZE=2>Oni Character Variant - Character File</FONT></CENTER>
:So when an ONCC links to an ONCV, a global version (that in level 0) is in fact used
:That means that Oni will take the information out of the ONCV files of level 0. Below is an example of an ONCV file of level 0.


;Note 2:the ONCV define the "harder" characters spawned on Hard (if enabled in the BINA)
:Thus, if you take e.g. 01692-ninja_med.ONCV and replace "ninja_hard" with "striker_hard"
:(not forgetting about the null char), you'll have a surprise at the start of Rooftops :
:in fact, anywhere where you used to have a blue Ninja on Easy and Normal,
:and a red one on Hard, you'll have a red ''Striker'' on Hard. Nice, eh?


All ONCV files are 0 byte files. That means that Oni will take the information out of the ONCV files of level 0. Below is an example of an ONCV file of level 0.
;Example:'''01689-konoko.ONCV''' from '''level0_Final'''




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| 0x0C
| 0x0C
| BGCOLOR="#FFFFC8" COLSPAN=2 | <TT>Konoko</TT><br>+ null char + blank filler
| BGCOLOR="#FFFFC8" COLSPAN=2 | <TT>Konoko</TT><br>+ null char + blank filler
| ALIGN=LEFT | name of the character type
| ALIGN=LEFT | basic ("Easy" and "Normal") character type
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| 0x2C
| 0x2C
| BGCOLOR="#C8FFC8" COLSPAN=2 | null char + blank filler
| BGCOLOR="#C8FFC8" COLSPAN=2 | null char + blank filler
| ALIGN=LEFT | unknown (another name slot?)
| ALIGN=LEFT | "Hard" character type (none here)
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| 0x4C
| 0x4C
Line 49: Line 60:




01689-konoko.ONCV links to 01666-any.ONCV, which links into nothingness. So it seems that the ONCV files are useless.
01689-konoko.ONCV links to 01666-any.ONCV, which links into nothingness.
 
(Add an inter-ONCV linking map...)