OBD:ONCV: Difference between revisions

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;Note 1:ONCV files are empty, except those of level 0.
;Note 1:ONCV files are empty, except those of level 0.
:So when an ONCC links to an ONCV, a global version (that in level 0) is in fact used
:So when an [[OBD:ONCC|ONCC]] links to an ONCV, a global version (that in level 0) is in fact used


;Note 2:The ONCV define the "harder" characters spawned on Hard (if enabled in the BINA)
;Note 2:The ONCV define the "harder" characters spawned on Hard (if enabled in the BINA)
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:and a red one on Hard, you'll have a red ''Striker'' on Hard. Nice, eh?
:and a red one on Hard, you'll have a red ''Striker'' on Hard. Nice, eh?


;Note 3:The ONCV could also be used (indirectly) for the random skin selection
;Note 3:The ONCV could also be used (indirectly) for the random [[OBD:ONCC|ONCC]] selection
:(e.g. spawning striker_easy_1, striker_easy_2 or striker_easy_3, at random).
:(e.g. spawning striker_easy_1, striker_easy_2 or striker_easy_3, at random).