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(fixing minor bugs and adding minor doubts ^_^) |
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{{OBDtrBK}} | {{OBDtrBK}} | ||
{{OBDtr2|0x000 | char[16] |C87C64| w2_sap_e01 | 3D particle name (reference to [[OBD:BINA|BINA]]3RAPw2_sap_e01) }} | {{OBDtr2|0x000 | char[16] |C87C64| w2_sap_e01 | 3D particle name (reference to [[OBD:BINA|BINA]]3RAPw2_sap_e01) }} | ||
{{OBDtr| 0x010 | int32 |B0C3D4| 00 00 00 00 | 0 | | {{OBDtr| 0x010 | int32 |B0C3D4| 00 00 00 00 | 0 | runtime only: pointer to particle class }} | ||
{{OBDtr| 0x014 | int32 |B0C3D4| 05 00 00 00 | 5 | delay between shots in frames; here, 5/60 <nowiki>=</nowiki> 0.0833 s }} | {{OBDtr| 0x014 | int32 |B0C3D4| 05 00 00 00 | 5 | delay between shots in frames; here, 5/60 <nowiki>=</nowiki> 0.0833 s }} | ||
{{OBDtr| 0x018 | float |E7CEA5| B0 90 9F B8 | -0.000076 | x1 coefficient of transform matrix ^_^ }} | {{OBDtr| 0x018 | float |E7CEA5| B0 90 9F B8 | -0.000076 | x1 coefficient of transform matrix ^_^ }} |
edits