5,389
edits
(filling in) |
(fixing minor bugs and adding minor doubts ^_^) |
||
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{{OBDtr| 0x048 | int32 |FFFFC8| 00 00 00 00 | 0 | unknown; always zero }} | {{OBDtr| 0x048 | int32 |FFFFC8| 00 00 00 00 | 0 | unknown; always zero }} | ||
{{OBDtr| 0x04C | char[8] |C8FFC8| AD DE | dead | unused }} | {{OBDtr| 0x04C | char[8] |C8FFC8| AD DE | dead | unused }} | ||
{{OBDtr| 0x054 | int16 |C8FFFF| 00 00 | 0 | unknown; always zero; amount of shots? }} | {{OBDtr| 0x054 | int16 |C8FFFF| 00 00 | 0 | unknown; always zero; (ignored) amount of shots? }} | ||
{{OBDtr| 0x056 | int16 |C8FFFF| 07 00 | 7 | amount of particles (the array contains space for 16 elements) }} | {{OBDtr| 0x056 | int16 |C8FFFF| 07 00 | 7 | amount of particles (the array contains space for 16 elements) }} | ||
{{OBDtr| 0x058 | int16 |C8FFFF| 01 00 | 1 | unknown; always the same; amount of firing modes? }} | {{OBDtr| 0x058 | int16 |C8FFFF| 01 00 | 1 | unknown; always the same; amount of firing modes? }} | ||
Line 43: | Line 43: | ||
{{OBDtrBK}} | {{OBDtrBK}} | ||
{{OBDtr2|0x000 | char[16] |C87C64| w2_sap_e01 | 3D particle name (reference to [[OBD:BINA|BINA]]3RAPw2_sap_e01) }} | {{OBDtr2|0x000 | char[16] |C87C64| w2_sap_e01 | 3D particle name (reference to [[OBD:BINA|BINA]]3RAPw2_sap_e01) }} | ||
{{OBDtr| 0x010 | int32 |B0C3D4| 00 00 00 00 | 0 | unknown; always zero; ammo decrement? or runtime | {{OBDtr| 0x010 | int32 |B0C3D4| 00 00 00 00 | 0 | unknown; always zero; (ignored) ammo decrement? or runtime pointer? }} | ||
{{OBDtr| 0x014 | int32 |B0C3D4| 05 00 00 00 | 5 | delay between shots in frames; here, 5/60 <nowiki>=</nowiki> 0.0833 s }} | {{OBDtr| 0x014 | int32 |B0C3D4| 05 00 00 00 | 5 | delay between shots in frames; here, 5/60 <nowiki>=</nowiki> 0.0833 s }} | ||
{{OBDtr| 0x018 | float |E7CEA5| B0 90 9F B8 | -0.000076 | x1 coefficient of transform matrix ^_^ }} | {{OBDtr| 0x018 | float |E7CEA5| B0 90 9F B8 | -0.000076 | x1 coefficient of transform matrix ^_^ }} | ||
Line 65: | Line 65: | ||
;Firing mode (see [[ONWC]]) | ;Firing mode (see [[ONWC]]) | ||
:Turret firing spreads are not shown for [[ai2_showfiringspreads]]=1, which makes it harder to check the floats at 0x588, 0x58C, 0x590, 0x5C8, 0x5CC, 0x5D0. | |||
{{Table}} | {{Table}} | ||
{{OBD_Table_Header}} | {{OBD_Table_Header}} | ||
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{{OBDtr| 0x580 | float |8C8CCC| 00 00 00 00 | 0.000000 | y4 coefficient of transform matrix ^_^ (always zero) }} | {{OBDtr| 0x580 | float |8C8CCC| 00 00 00 00 | 0.000000 | y4 coefficient of transform matrix ^_^ (always zero) }} | ||
{{OBDtr| 0x584 | float |8C8CCC| 00 00 00 00 | 0.000000 | z4 coefficient of transform matrix ^_^ (always zero) }} | {{OBDtr| 0x584 | float |8C8CCC| 00 00 00 00 | 0.000000 | z4 coefficient of transform matrix ^_^ (always zero) }} | ||
{{OBDtr| 0x588 | float |FF00C8| 62 F8 0E 3C | 0.008726 | | {{OBDtr| 0x588 | float |FF00C8| 62 F8 0E 3C | 0.008726 | firing spread aspect ratio? }} | ||
{{OBDtr| 0x58C | float |FF00C8| C9 A9 32 BD | -0.043619 | | {{OBDtr| 0x58C | float |FF00C8| C9 A9 32 BD | -0.043619 | firing spread azimuth in radians? }} | ||
{{OBDtr| 0x590 | float |FF00C8| 21 BF 7F 3F | 0.999010 | | {{OBDtr| 0x590 | float |FF00C8| 21 BF 7F 3F | 0.999010 | firing spread elevation in radians? }} | ||
{{OBDtr| 0x594 | float |FF00C8| 44 57 B9 BD | -0.090498 | unknown }} | {{OBDtr| 0x594 | float |FF00C8| 44 57 B9 BD | -0.090498 | unknown }} | ||
{{OBDtr| 0x598 | float |FF00C8| 73 27 D9 3D | 0.106032 | unknown }} | {{OBDtr| 0x598 | float |FF00C8| 73 27 D9 3D | 0.106032 | unknown }} | ||
Line 107: | Line 108: | ||
{{Table}} | {{Table}} | ||
{{OBD_Table_Header}} | {{OBD_Table_Header}} | ||
{{OBDtr| 0x5D4 | float |00C8FF| 00 00 00 3F | 0.500000 | unknown; always the same for TURR and ONCC }} | {{OBDtr| 0x5D4 | float |00C8FF| 00 00 00 3F | 0.500000 | unknown; something with prediction? always the same for TURR and ONCC }} | ||
{{OBDtr| 0x5D8 | float |00C8FF| 00 00 F0 42 | 120.000000 | unknown; always the same for TURR and ONCC }} | {{OBDtr| 0x5D8 | float |00C8FF| 00 00 F0 42 | 120.000000 | unknown; something with prediction? always the same for TURR and ONCC }} | ||
{{OBDtr| 0x5DC | float |00C8FF| 00 00 80 3F | 1.000000 | unknown; always the same for TURR }} | {{OBDtr| 0x5DC | float |00C8FF| 00 00 80 3F | 1.000000 | unknown; something with prediction? always the same for TURR }} | ||
{{OBDtr| 0x5E0 | int32 |00C8FF| 00 00 00 00 | 0 | unknown; always the same for TURR }} | {{OBDtr| 0x5E0 | int32 |00C8FF| 00 00 00 00 | 0 | unknown frame count; something with prediction; always the same for TURR }} | ||
{{OBDtr| 0x5E4 | int32 |C80040| 05 00 00 00 | 5 | unknown; always the same for TURR }} | {{OBDtr| 0x5E4 | int32 |C80040| 05 00 00 00 | 5 | unknown frame count; something with prediction; always the same for TURR }} | ||
{{OBDtr| 0x5E8 | int32 |C80040| 0F 00 00 00 | 15 | unknown; always the same for TURR }} | {{OBDtr| 0x5E8 | int32 |C80040| 0F 00 00 00 | 15 | unknown frame count; something with prediction; always the same for TURR }} | ||
{{OBDtr| 0x5EC | int32 |C80040| 3C 00 00 00 | 60 | unknown; always the same for TURR }} | {{OBDtr| 0x5EC | int32 |C80040| 3C 00 00 00 | 60 | unknown frame count; something with prediction; always the same for TURR }} | ||
|} | |} | ||
Line 121: | Line 122: | ||
{{Table}} | {{Table}} | ||
{{OBD_Table_Header}} | {{OBD_Table_Header}} | ||
{{OBDtr| 0x5F0 | float |FFCD96| 9A 99 99 3E | 0.300000 | recoil compensation amount (0.0 = min, 1.0 = max) }} | {{OBDtr| 0x5F0 | float |FFCD96| 9A 99 99 3E | 0.300000 | recoil compensation amount (0.0 <nowiki>=</nowiki> min, 1.0 <nowiki>=</nowiki> max) }} | ||
{{OBDtr| 0x5F4 | float |FFCD96| BE F9 0E 3C | 0.008727 | best aiming angle in radians }} | {{OBDtr| 0x5F4 | float |FFCD96| BE F9 0E 3C | 0.008727 | best aiming angle in radians }} | ||
{{OBDtr| 0x5F8 | float |FFCD96| 00 00 00 00 | 0.000000 | shot grouping error }} | {{OBDtr| 0x5F8 | float |FFCD96| 00 00 00 00 | 0.000000 | shot grouping error }} |