User talk:Bobbysoon: Difference between revisions

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m (updated the boom with more boom)
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:The perspective there makes it hard to judge, but I'd say the current model is basically the same height. What do y'all think? --[[User:Iritscen|Iritscen]] 19:16, 5 September 2009 (UTC)
:The perspective there makes it hard to judge, but I'd say the current model is basically the same height. What do y'all think? --[[User:Iritscen|Iritscen]] 19:16, 5 September 2009 (UTC)
::Okay, EdT encouraged me to look at the trailer shot of the ID in the RSB lobby, and he even wrote a script to set the relevant shot up in Oni, so here's a more useful comparison:
::http://iritscen.oni2.net/temp/ID%20old%20size.jpg  http://iritscen.oni2.net/temp/ID%20new%20size.jpg
::Going by this, I would personally say it needs to be sized up by 25%-30%. P.S.: I just want to draw bobbysoon's attention to the textures, notice how they are more "weighty" on the old ID. I think it's a combination of being a darker gray and having more "shading" built into the texture to make up for Oni's anemic lighting system. I know you weren't probably planning on the current textures being final anyway; just wanted to take advantage of the comparison shot to point that out. --[[User:Iritscen|Iritscen]] 03:27, 6 September 2009 (UTC)


WOOT!  The Iron Demon goes boom: http://edt.oni2.net/temp/ID_Boom.wmv
WOOT!  The Iron Demon goes boom: http://edt.oni2.net/temp/ID_Boom.wmv
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::Updated the video with the full power of the env_bomb_e01 particle.  I couldn't get it to work on its own, so I used the mad_e01 (Mad Bomber's particle) as the basis, they copied the links from the env_bomb to mad_e01, the last explosion is from the mad bomber's particle, so sometimes, you can see the boot as one of the debries :-)  [[User:EdT|EdT]]
::Updated the video with the full power of the env_bomb_e01 particle.  I couldn't get it to work on its own, so I used the mad_e01 (Mad Bomber's particle) as the basis, they copied the links from the env_bomb to mad_e01, the last explosion is from the mad bomber's particle, so sometimes, you can see the boot as one of the debries :-)  [[User:EdT|EdT]]
:::Looking great. I am inclined to say that we should actually drop the shockwave effect, as it seems inappropriate for a smallish mech's destruction. The explosion was intended for a powerful bomb that damages BGI HQ, after all, so I think the shockwave is a tad overkill for the ID. --[[User:Iritscen|Iritscen]] 03:27, 6 September 2009 (UTC)