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*[http://geyser.oni2.net/OSL/IGMD/IGMD.zip IGMD] folder for PC, zipped. Extract to [[GameDataFolder]]. | *[http://geyser.oni2.net/OSL/IGMD/IGMD.zip IGMD] folder for PC, zipped. Extract to [[GameDataFolder]]. | ||
*[http://geyser.oni2.net/OSL/IGMD/IGMD_MAC.zip IGMD] folder for Mac, zipped. Extract to [[GameDataFolder]]. | *[http://geyser.oni2.net/OSL/IGMD/IGMD_MAC.zip IGMD] folder for Mac, zipped. Extract to [[GameDataFolder]]. | ||
Actually, I thought they were the exact same scripts | Actually, I thought they were the exact same scripts for Mac and PC, but a thorough check proved me wrong. | ||
There are small variations in the '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' files, which probably fix (for Mac) a glitch that appears on PC during the "boss battle" of | There are small variations in the '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' files, which probably fix (for Mac) a glitch that appears on PC during the "boss battle" of '''Chapter 13''' aka '''tctf_ii'''. | ||
The Mac version also sports fewer dev-and-debug features, and possibly has fewer issues with messy binary resources : a somewhat more finished product, sort of... | The Mac version also sports fewer dev-and-debug features, and possibly has fewer issues with messy binary resources : a somewhat more finished product, sort of... |