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*Berserker Gally from GUNNM Martian Memory (a PSX game) is, like, the coolest model ever (see left); | *Berserker Gally from GUNNM Martian Memory (a PSX game) is, like, the coolest model ever (see left); | ||
*we want to make into, like, the coolest Oni character mod ever made, or die trying; | *we want to make into, like, the coolest Oni character mod ever made, or die trying; | ||
*as the provider of the (ripped) model, I am not your <strike>bitch</strike> housemaid (meaning that, although I ''could'' rip an OniSplit-ready DAE or even an Oni-ready TRBS, I will ''not''). | *as the provider of the (ripped) model, I am not your <strike>bitch</strike> housemaid (meaning that, although I ''could'' rip an OniSplit-ready DAE or even an Oni-ready TRBS, I will ''not''); | ||
*as the writer of the tutorial, I am not your maid either (maybe I could explain it better, with screenshots at every step, but then you wouldn't suffer, and you wouldn't learn half as well). | |||
We shall proceed in steps. The ripped model is provided as-is [http://geyser.oni2.net/edition/characters/gally/GLB_ripped.zip HERE] (well, not really as-is; I roundtripped it through 3D Exploration) | We shall proceed in steps. The ripped model is provided as-is [http://geyser.oni2.net/edition/characters/gally/GLB_ripped.zip HERE] (well, not really as-is; I roundtripped it through 3D Exploration) | ||
#Start a "File/New scene" in XSI, and open this thing with "File/Import/OBJ file". In an "Explorer" window you shall see that there are 15 "bone-something" objects, and 19 "part-something" objects. | #Start a "File/New scene" in XSI, and open this thing with "File/Import/OBJ file". In an "Explorer" window you shall see that there are 15 "bone-something" objects, and 19 "part-something" objects. |