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==BALLISTIC AMMO............RELOAD WEAPON | ==ammo== | ||
BALLISTIC AMMO............RELOAD WEAPON | |||
Coordinating the arms of mercenary and corporate forces during the Great Uprising had WCG researchers scrambling to solve their logistical problems. | Coordinating the arms of mercenary and corporate forces during the Great Uprising had WCG researchers scrambling to solve their logistical problems. | ||
Their solution was modular, generic casings and projectiles loaded with mission-specific ordnance payloads. "Blank bullets" allowed modular components to adapt and reload any ballistic weapon on the battlefield. | Their solution was modular, generic casings and projectiles loaded with mission-specific ordnance payloads. "Blank bullets" allowed modular components to adapt and reload any ballistic weapon on the battlefield. | ||
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Hint: Reloading a weapon takes time: Plan accordingly. | Hint: Reloading a weapon takes time: Plan accordingly. | ||
==ENERGY CELL.................RELOAD WEAPON | ==cell== | ||
ENERGY CELL.................RELOAD WEAPON | |||
Governments and markets welcomed the emergence of the World Coalition Government, or were crushed beneath it. | Governments and markets welcomed the emergence of the World Coalition Government, or were crushed beneath it. | ||
As hostilities subsided the WCG began to standardize "fundamental technical elements" across all market regions. | As hostilities subsided the WCG began to standardize "fundamental technical elements" across all market regions. | ||
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Hint: Reloading a weapon takes time: Plan accordingly. | Hint: Reloading a weapon takes time: Plan accordingly. | ||
==HYPO SPRAY.................RECOVER HEALTH | ==hypo== | ||
HYPO SPRAY.................RECOVER HEALTH | |||
Hypo Sprays deliver stimulants, analgesics and active neuro-biological reinforcing elements through a sub-dermal injector. | Hypo Sprays deliver stimulants, analgesics and active neuro-biological reinforcing elements through a sub-dermal injector. | ||
The solution takes time to act on the body: further shocks while it is active reduce the Hypo's maximum healing potential . Even a few hits will cancel the effect altogether. Multiple Hypos can be activated at once to extend the maximum healing range. | The solution takes time to act on the body: further shocks while it is active reduce the Hypo's maximum healing potential . Even a few hits will cancel the effect altogether. Multiple Hypos can be activated at once to extend the maximum healing range. | ||
Hint: Hypo near full health for temporary | Hint: Hypo near full health for temporary | ||
.......DAODAN OVERPOWER MODE......... | |||
Boosted health and super strength! | Boosted health and super strength! | ||
==PHASE CLOAK....TEMPORARY INVISIBILITY | ==invis== | ||
PHASE CLOAK....TEMPORARY INVISIBILITY | |||
The Phase Cloak agitates the user's molecules out of the visible light spectrum. The effect only lasts for 30 seconds: any longer and the user might suffer irreversible cellular damage. | The Phase Cloak agitates the user's molecules out of the visible light spectrum. The effect only lasts for 30 seconds: any longer and the user might suffer irreversible cellular damage. | ||
A weakness of the cloaking effect is that the wearer becomes visible for a moment during physical contact with non-phased bodies. | A weakness of the cloaking effect is that the wearer becomes visible for a moment during physical contact with non-phased bodies. | ||
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Hint: 30 seconds begins upon pickup: Plan accordingly. | Hint: 30 seconds begins upon pickup: Plan accordingly. | ||
==FORCE SHIELD................BULLET BARRIER | ==shield== | ||
FORCE SHIELD................BULLET BARRIER | |||
The Force Shield surrounds the body of the wearer and absorbs the impact of any projectile that strikes it. | The Force Shield surrounds the body of the wearer and absorbs the impact of any projectile that strikes it. | ||
The Shield can only absorb a limited amount of punishment before it collapses; as it grows weaker its intensity fades. | The Shield can only absorb a limited amount of punishment before it collapses; as it grows weaker its intensity fades. | ||
Hint: Picking up a shield will cause you to discard your current shield forever. | Hint: Picking up a shield will cause you to discard your current shield forever. | ||
==datapad== | |||
PERSONAL DATAPAD............................... | |||
This one belonged to TCTF agent Chung and contains notes and observations he made while infiltrating the Syndicate paramilitary criminal organization. | |||
A number of threads have an interesting common theme: the Syndicate is planning a big operation involving every aspect of their activities | |||
Hint: Musashi Manufacturing is mentioned as a possible Syndicate front. | |||
==harness== | |||
RAPPELLING HARNESS.......................... | |||
Used to anchor workers to the access scaffolds high above the repair bay floor. | |||
This will let you get close to the ECM array on top of Muro's plane. A tracking device placed there will allow you to find him even if he broadcasts a jamming signal that blocks standard TCTF scanners. | |||
Hint: Find a place to anchor the harness above Muro's plane. | |||
==torch== | |||
LASER WELDING TORCH......................... | |||
Hint: This might help you reach the command floors of TCTF HQ. | |||
==zip== | |||
ELECTRIC ZIPLINE RIDER........................ | |||
Used for stealth insertions in urban environments. | |||
Microelectrical winch motors in the central housing are capable of lifting two to three times the weight of a fully equipped man. | |||
Hint: Use the Zipline Rider to follow Mukade's path across the rooftops. | |||
==keys== | |||
TRUCK KEYS.......................................... | |||
Hint: Maybe the truck can help you get through the doors to the computer core... |