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Paradox-01 (talk | contribs) mNo edit summary  | 
				Paradox-01 (talk | contribs)  m (typo -- didn't know ONWC supports now external 3d mesh, page needs a lil update later)  | 
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Let's say a weapon has 4 emitters each with <UsedAmmo>1 and the weapon shall be able to fire 3 times. Then <MaxShots> has to be 12 = 4 * 1 * 3.  | Let's say a weapon has 4 emitters each with <UsedAmmo>1 and the weapon shall be able to fire 3 times. Then <MaxShots> has to be 12 = 4 * 1 * 3.  | ||
A mismatching <MaxShots> number creates an   | A mismatching <MaxShots> number creates an infinite ammunition bug.  | ||
|-  | |-  | ||
| <ParticleCount>  | | <ParticleCount>  | ||
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