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Paradox-01 (talk | contribs) mNo edit summary |
Paradox-01 (talk | contribs) m (typo -- didn't know ONWC supports now external 3d mesh, page needs a lil update later) |
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Let's say a weapon has 4 emitters each with <UsedAmmo>1 and the weapon shall be able to fire 3 times. Then <MaxShots> has to be 12 = 4 * 1 * 3. | Let's say a weapon has 4 emitters each with <UsedAmmo>1 and the weapon shall be able to fire 3 times. Then <MaxShots> has to be 12 = 4 * 1 * 3. | ||
A mismatching <MaxShots> number creates an | A mismatching <MaxShots> number creates an infinite ammunition bug. | ||
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| <ParticleCount> | | <ParticleCount> |
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