Anniversary Edition/To-do: Difference between revisions

→‎AE Project: reorganizing as pre- and post-release
(→‎AE Installer: auto-update done)
(→‎AE Project: reorganizing as pre- and post-release)
Line 8: Line 8:
!Description
!Description
|-
|-
!colspan=3|'''General work'''
!colspan=3|'''Pre-release'''
|-
|-
|{{ckgreen}}
|{{ckgreen}}
Line 15: Line 15:
|-
|-
|
|
|Update GUIs
|Fix mini-Striker cameos
|Make sure AE Tools and Vago GUI work with the latest AE
|Globalization causes mini-Strikers from Dream Lab to invade all levels; bring over fix from Glass
|-
|
|Fix bug with Dream Lab photos
|The replaced flyby photos are not being found in level13_Final; can be solved by shipping the ONLV file
|-
|-
|{{ckgreen}}
|{{ckgreen}}
|Globalizing like 2010 AE?
|Globalizing like 2010 AE?
|Make sure globalization is working as intended
|Make sure globalization is working as intended
|-
|
|Break out included 2010 AE pkg.s
|Offer pkg.s on Depot, make Core, or remove them altogether
|-
|{{ckblue}}
|
|*Better Weapons - break into standalone pkg.s Better Weapons and Three-Dee Shells
|-
|{{ckblue}}
|
|*New Weapons - combine with new weap. collections on Depot
|-
|
|
|*Upgraded ONCCs - make patch mod
|-
|
|
|*Brutal AI - see "bugs" section below
|-
|{{ckblue}}
|
|*New Characters - break out into sep. pkg.s
|-
|{{ckblue}}
|
|*Shinatama Too - update version on Depot
|-
|{{ckgreen}}
|
|*Severed Textures
|-
|
|
|*Glass Breaking Moves - make patch mod
|-
|
|
|*Dangerous Glass
|-
|
|
|*Improved Weather - delete?
|-
|{{ckblue}}
|
|*Blood
|-
|
|
|*Dashing AI
|-
|
|
|*Ninja Shadow Dash
|-
|{{ckgreen}}
|
|*Dash Blur
|-
|
|
|*Unlock All Moves - make patch mod, remove Radio Saber as it is also core mod, below
|-
|
|
|*Andrashi TRAMs - see "bugs" section below
|-
|
|
|*Knockdown Revamp - break into domino and disarm mods, as patch mods; see "bugs" section below
|-
|-
|
|
Line 195: Line 127:
|-
|-
|
|
|Review Mac mods
|Update Main Menu, fix HD Main Menu
|We only need to support Intel Macs these days, so make sure that packages' use of textures and BSL reflects the capabilities of the Intel build
|Remove release date from SD and HD menu, add HD menu to HD Screens package
|-
|
|Set up Daodan DLL package
|Fix DaodanGL, make a core package
|-
|
|Recommend any mods?
|Offer a "five-star" package or recommended list of mods, to help user get started? Could be in form of PDF that is updated over time, or list in read-me, or a special list for the AEI of mods to d/l and install
|-
|
|Think about demos
|Should people need to own Oni to try the AE? A demo using the original 2/3 demo levels would be nice advertising
|-
|
|Don't forget ModDB
|Our little outpost on ModDB needs updating when the new release is ready; some mod videos might be good
|-
!colspan=3|'''Post-release'''
|-
|
|Update wiki docs
|Update documentation on Mac app ([[:Category:Articles_that_need_updating|here]], [[History_of_Mac_Oni|here]] and [[AE:FERAL|here]]), [[:Category:All_AE_mods|AE mods]], [[:Category:Articles that need updating|other related articles]] and [[Daodan DLL]]
|-
|
|Break out included 2010 AE pkg.s
|Offer pkg.s on Depot, make Core, or remove them altogether
|-
|{{ckblue}}
|
|*Better Weapons - break into standalone pkg.s Better Weapons and Three-Dee Shells
|-
|{{ckblue}}
|
|*New Weapons - combine with new weap. collections on Depot
|-
|
|
|*Upgraded ONCCs - make patch mod
|-
|
|
|*Brutal AI - see "bugs" section below
|-
|-
|{{ckblue}}
|
|
|What about non-package mods?
|*New Characters - break out into sep. pkg.s
|They will only become more overlooked now that users will have less reason to be browsing the Depot directly...
|-
|-
|{{ckblue}}
|
|
|Add VDG throw fix?
|*Shinatama Too - update version on Depot
|Make [http://mods.oni2.net/node/212 this package] a core tweak package?
|-
|-
|{{ckgreen}}
|
|
|Fix damage for TCTF back throw
|*Severed Textures
|Need specifics on this from Samer
|-
|-
|
|
|Add jewels hit fix
|
|Vanilla jewels hit only works on Striker TRAC-based characters; add for Comguy-based TRACs except robots
|*Glass Breaking Moves - make patch mod
|-
|-
|
|
|Add team fix for TCTF HQ civilians
|
|Samer says he has a fix for TCTF attacking civvies
|*Dangerous Glass
|-
|-
|
|
|Update Main Menu, fix HD Main Menu
|
|Remove release date from SD and HD menu, add HD menu to HD Screens package
|*Improved Weather - delete?
|-
|-
|{{ckblue}}
|
|
|Update wiki docs
|*Blood
|Update documentation on Mac app ([[:Category:Articles_that_need_updating|here]], [[History_of_Mac_Oni|here]] and [[AE:FERAL|here]]), [[:Category:All_AE_mods|AE mods]], [[:Category:Articles that need updating|other related articles]] and [[Daodan DLL]]
|-
|-
|
|
|Set up Daodan DLL package
|
|Fix DaodanGL, make a core package
|*Dashing AI
|-
|-
|
|
|Recommend any mods?
|
|Offer a "five-star" package or recommended list of mods, to help user get started? Could be in form of PDF that is updated over time, or list in read-me, or a special list for the AEI of mods to d/l and install
|*Ninja Shadow Dash
|-
|-
|{{ckgreen}}
|
|
|Think about demos
|*Dash Blur
|Should people need to own Oni to try the AE? A demo using the original 2/3 demo levels would be nice advertising
|-
|-
|
|
|Don't forget ModDB
|
|Our little outpost on ModDB needs updating when the new release is ready; some mod videos might be good
|*Unlock All Moves - make patch mod, remove Radio Saber as it is also core mod, below
|-
|-
!colspan=3|'''Package bugs'''
|
|
|*Andrashi TRAMs - see "bugs" section below
|-
|-
|
|
|Fix mini-Striker cameos
|
|Globalization causes mini-Strikers from Dream Lab to invade all levels; bring over fix from Glass
|*Knockdown Revamp - break into domino and disarm mods, as patch mods; see "bugs" section below
|-
|-
|
|
|[[AE:Dashing|Dashing AI cutscene fix]]
|[[AE:Dashing|Dashing AI cutscene fix]]
|Fix the cutscenes where running characters now dash and go off the correct path (has EdT fixed some of these?); also, there was a report of the dash-run-dash bug still occurring; Gumby [http://oni.bungie.org/community/forum/viewtopic.php?pid=26308#p26308 claimed] to have fixed this on 6/18/10
|Fix the cutscenes where running characters now dash and go off the correct path (has EdT fixed some of these?); also, there was a report of the dash-run-dash bug still occurring; Gumby [http://oni.bungie.org/community/forum/viewtopic.php?pid=26308#p26308 claimed] to have fixed this on 6/18/10
|-
|
|Fix bug with Dream Lab photos
|The replaced flyby photos are not being found in level13_Final; can be solved by shipping the ONLV file
|-
|-
|
|
Line 279: Line 251:
|Fix switched Tanker super sounds
|Fix switched Tanker super sounds
|Supposedly some package is doing this, needs research (edit: see [http://oni.bungie.org/community/forum/viewtopic.php?pid=36174#p36174 this post])
|Supposedly some package is doing this, needs research (edit: see [http://oni.bungie.org/community/forum/viewtopic.php?pid=36174#p36174 this post])
|-
|{{ckgreen}}
|Investigate "OP" plasma rifle in Better Weapons
|The rifle is either knocking down its target all the time (should only be when airborne), or else it stunlocks them
|-
|-
|
|
Line 291: Line 259:
|HQ intro?
|HQ intro?
|Supply the larger 25fps intro as an optional mod?
|Supply the larger 25fps intro as an optional mod?
|-
|
|Update GUIs
|Make sure AE Tools and Vago GUI work with the latest AE
|-
|
|Review Mac mods
|We only need to support Intel Macs these days, so make sure that packages' use of textures and BSL reflects the capabilities of the Intel build
|-
|
|What about non-package mods?
|They will only become more overlooked now that users will have less reason to be browsing the Depot directly...
|-
|
|Add VDG throw fix?
|Make [http://mods.oni2.net/node/212 this package] a core tweak package?
|-
|
|Fix damage for TCTF back throw
|Need specifics on this from Samer
|-
|
|Add jewels hit fix
|Vanilla jewels hit only works on Striker TRAC-based characters; add for Comguy-based TRACs except robots
|-
|
|Add team fix for TCTF HQ civilians
|Samer says he has a fix for TCTF attacking civvies
|}
|}