XML:Advanced tutorial: Difference between revisions

m
removed an outdated image
m (no need to mention AE here, is there?)
m (removed an outdated image)
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         </PATR>
         </PATR>


{| border=0 cellspacing=20 cellpadding=0 style="float:right"
| [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/OniAE.gif http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/OniAE_TN.gif]<br>[http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/XML_advanced_tutorial.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/XML_advanced_tutorial_TN.png]
|}


* Convert it back to .oni format.
* Convert it back to .oni format.
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* The modified "BINACJBOFlag.oni" and "BINACJBOPatrol Path.oni" are put into a [[XML|package]] now. Reinstall with this package.
* The modified "BINACJBOFlag.oni" and "BINACJBOPatrol Path.oni" are put into a [[XML|package]] now. Reinstall with this package.


* Are we done? Almost. Still a BSL file needs to be written. Let's kick out all BSL files from '''"GameDataFolder\IGMD\EnvWarehouse"''' and insert only this as BSL file. (It's a txt file, suffix changed to bsl.)
* Are we done? Almost. Still a BSL file needs to be written. Let's kick out all BSL files from '''"GameDataFolder\IGMD\EnvWarehouse"''' and insert only this as BSL file. (It's a txt file, suffix changed to bsl.) Be sure to do that in AE's directory, not vanilla's one.


{| border=0 cellspacing=20 cellpadding=0 style="float:right"
| [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/XML_advanced_tutorial.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/XML_advanced_tutorial_TN.png]
|}


  func main
  func main
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