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m (no need to mention AE here, is there?) |
Paradox-01 (talk | contribs) m (removed an outdated image) |
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</PATR> | </PATR> | ||
* Convert it back to .oni format. | * Convert it back to .oni format. | ||
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* The modified "BINACJBOFlag.oni" and "BINACJBOPatrol Path.oni" are put into a [[XML|package]] now. Reinstall with this package. | * The modified "BINACJBOFlag.oni" and "BINACJBOPatrol Path.oni" are put into a [[XML|package]] now. Reinstall with this package. | ||
* Are we done? Almost. Still a BSL file needs to be written. Let's kick out all BSL files from '''"GameDataFolder\IGMD\EnvWarehouse"''' and insert only this as BSL file. (It's a txt file, suffix changed to bsl.) | * Are we done? Almost. Still a BSL file needs to be written. Let's kick out all BSL files from '''"GameDataFolder\IGMD\EnvWarehouse"''' and insert only this as BSL file. (It's a txt file, suffix changed to bsl.) Be sure to do that in AE's directory, not vanilla's one. | ||
{| border=0 cellspacing=20 cellpadding=0 style="float:right" | |||
| [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/XML_advanced_tutorial.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/XML_advanced_tutorial_TN.png] | |||
|} | |||
func main | func main |
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