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| {{update}}
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| {{ckblue}} = done but not tested<br> | | {{ckblue}} = done but not tested<br> |
| {{ckgreen}} = done and tested | | {{ckgreen}} = done and tested |
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| !width="300px"| Task | | !width="300px"| Task |
| !Description | | !Description |
| |-
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| |{{ckgreen}}
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| |Improve AE Installer
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| |Add auto-download and update checks, etc.
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| |-
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| |{{ckgreen}}
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| |Fix mini-Striker cameos
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| |Globalization causes mini-Strikers from Dream Lab to invade all levels; bring over fix from Glass
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| |-
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| |{{ckgreen}}
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| |Fix bug with Dream Lab photos
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| |The replaced flyby photos are not being found in level13_Final; can be solved by shipping the ONLV file
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| |-
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| |{{ckgreen}}
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| |Globalizing like 2010 AE?
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| |Make sure globalization is working as intended
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| |-
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| |{{ckgreen}}
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| |Convert 2010's Globalize files to packages
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| |Package up the tweaks and minor fixes and place on Depot:
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| |-
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| |{{ckgreen}}
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| |*VanillaBSL - provide Win/Mac versions
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| |-
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| |{{ckgreen}}
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| |*Animation Interpolation - remove for later review
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| |-
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| |{{ckgreen}}
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| |*Doctor Fix - delete because purpose is unknown
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| |-
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| |{{ckgreen}}
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| |*Chenille Fix - delete because purpose is unknown
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| |-
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| |{{ckgreen}}
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| |*Bomber Fix
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| |-
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| |{{ckgreen}}
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| |*Glass (Animations/Characters, Particles)
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| |-
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| |{{ckgreen}}
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| |*Knockdowns
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| |-
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| |{{ckgreen}}
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| |*TRAC Prep
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| |-
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| |{{ckgreen}}
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| |*Diary page fix, WMDD fixes - make core package
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| |-
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| |{{ckgreen}}
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| |*Radio Saber - delete as it is now part of the Kojiro mod
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| |-
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| |{{ckgreen}}
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| |*Level 3: AISA fix - delete, was related to Karen fix but did not seem to be needed
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| |-
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| |{{ckgreen}}
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| |*Level 4: DeLorean
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| |-
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| |{{ckgreen}}
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| |*Level 13: Photo OBANs - add to Widescreen Fixes
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| |-
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| |{{ckgreen}}
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| |*Level 18: BINACBJOCharacter fix - delete, was related to Karen fix but did not seem to be needed
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| |-
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| |{{ckgreen}}
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| |Update packages on Depot for AEI 2
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| |List changes that need to be made here:
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| |-
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| |{{ckgreen}}
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| |*Combine platform-specific mods where applicable
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| |-
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| |{{ckgreen}}
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| |*Reduce all package nodes to one attachment
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| |-
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| |{{ckgreen}}
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| |*Incompatibility field -- for example, Exploding Barrel is incompatible with the mods listed below
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| |-
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| |{{ckgreen}}
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| |*Dependencies field -- e.g. 80211 requires 80210, and Hayate, Hanako, Grey Fury, Hammer, BGI Heavy Bot, BGI Ninja Bot, and SMP require 23900
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| |-
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| |{{ckgreen}}
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| |Make [http://mods.oni2.net/node/112 Char. Additives] only impacts
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| |Leave impacts under 23900 so they come after Samer's char. mods and add it as dependency to mods listed above
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| |-
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| |{{ckgreen}}
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| |Make ONCVs/ONVL from [http://mods.oni2.net/node/112 Char. Additives] core
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| |Include these files in core so Samer's characters will work out of the box
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| |-
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| |{{ckgreen}}
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| |Update Main Menu, fix HD Main Menu
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| |Remove release date from SD and HD menu, add HD menu to HD Screens package
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| |-
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| |{{ckgreen}}
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| |Set up Daodan DLL package
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| |Fix DaodanGL, make a core package
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| |- | | |- |
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| |If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising | | |If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising |
| |- | | |- |
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| | | -- |
| |Update ModDB
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| |Add some mod screenshots/videos?
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| |- | |
| |{{ckgreen}}
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| |Update wiki docs
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| |Update Mac app pages ([[History_of_Mac_Oni|here]], [[AE:OMNI|here]] and [[AE:FERAL|here]]), update [[Daodan DLL]] and [[:Category:Articles that need updating|other neglected pages]], and retire the [[:Category:All_AE_mods|AE mods]]
| |
| |-
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| |Break out 2010's bundled pkg.s | | |Break out 2010's bundled pkg.s |
| |Offer pkg.s on Depot, make Core, or remove them altogether | | |Offer pkg.s on Depot, make Core, or remove them altogether |
| |-
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| |{{ckgreen}}
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| |*Better Weapons - break into standalone pkg.s Better Weapons and Three-Dee Shells
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| |-
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| |{{ckgreen}}
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| |*New Weapons - combine with new weap. collections on Depot
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| |- | | |- |
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| |*Upgraded ONCCs - make patch mod | | |*Upgraded ONCCs - make patch mod |
| |- | | |- |
| |{{ckgreen}}
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| |*Brutal AI - see bug listed below
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| |-
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| |{{ckgreen}}
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| |*New Characters - break out into pkg.s BGI NinjaBot and Master Chief Collection
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| |-
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| |{{ckgreen}}
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| |*Shinatama Too - update version on Depot
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| |-
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| |{{ckgreen}}
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| |*Severed Textures
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| |-
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| |{{ckgreen}}
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| |*Glass Breaking Moves - make patch mod
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| |-
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| |{{ckgreen}}
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| |*Dangerous Glass - make patch mod
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| |-
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| |{{ckgreen}}
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| |*Improved Weather - delete
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| |-
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| |{{ckgreen}}
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| |*Blood
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| |-
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| |{{ckgreen}}
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| |*Dashing AI
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| |-
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| |{{ckgreen}}
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| |*Ninja Shadow Dash
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| |-
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| |{{ckgreen}}
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| |*Dash Blur
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| |-
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| |{{ckgreen}}
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| |*Unlock All Moves - make patch mod, remove Radio Saber as it is also core mod
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| |-
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| | | | | |
| |*Andrashi TRAMs - see "What about Loser's mods?" section below
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| |-
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| |{{ckgreen}}
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| | | | | |
| |*Knockdown Revamp - break into domino and disarm mods, as patch mods | | |*Andrashi TRAMs - Loser [http://oni.bungie.org/community/forum/viewtopic.php?pid=43490#p43490 seems to want] us to cut them all out; there are numerous issues reported for them, such as [http://oni.bungie.org/community/forum/viewtopic.php?pid=27161#p27161 here] and [http://oni.bungie.org/community/forum/viewtopic.php?pid=36174#p36174 here] |
| |-
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| |{{ckgreen}}
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| |Dashing AI cutscene fix
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| |Fix the cutscenes where running characters now dash and go off the correct path (has EdT fixed some of these?); also, there was a report of the dash-run-dash bug still occurring; Gumby [http://oni.bungie.org/community/forum/viewtopic.php?pid=26308#p26308 claimed] to have fixed this on 6/18/10
| |
| |- | | |- |
| | | | | |
| |Raise femcop health in Upgraded ONCCs | | |Raise femcop health in Upgraded ONCCs |
| |We have multiple reports that Karen et al. have way too low health in this pkg | | |We have multiple reports that Karen et al. have way too low health in this pkg |
| |-
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| |{{ckgreen}}
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| |Cutscene fix for Ch. 14
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| |Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?)
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| |-
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| |{{ckgreen}}
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| |BGI pistol fix
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| |Make the pistol have recoil or make sure its description is accurate.
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| |-
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| |{{ckblue}}
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| |Brutal AI fix
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| |Does the current version still break super moves? Version 1.1 should not
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| |-
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| |What about Loser's mods?
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| |Loser [http://oni.bungie.org/community/forum/viewtopic.php?pid=43490#p43490 seems to want] us to cut them all out; there are numerous issues reported for them, such as [http://oni.bungie.org/community/forum/viewtopic.php?pid=27161#p27161 here] and [http://oni.bungie.org/community/forum/viewtopic.php?pid=36174#p36174 here]
| |
| |-
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| |HQ intro
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| |Supply the larger 25fps intro as an optional mod
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| |-
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| |{{ckgreen}}
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| |Update GUIs
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| |Make sure Vago GUI works with the latest AE
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| |-
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| |{{ckgreen}}
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| |Review Mac mods
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| |We only need to support Intel Macs these days, so make sure that packages' use of textures and BSL reflects the capabilities of the Intel build
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| |-
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| |{{ckgreen}}
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| |Review KonokoPack, UltraChars, TCTF3
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| |Delete KonokoPack, put UltraChars on Depot, archive TCTF3 on Depot
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| |-
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| |What about non-package mods?
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| |They will only become more overlooked now that users will have less reason to be browsing the Depot directly...
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| |-
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| |Add VDG throw fix?
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| |Make [http://mods.oni2.net/node/212 this package] a core tweak package?
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| |- | | |- |
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| |Make [http://mods.oni2.net/node/131 hit_jewels fix] a patch mod | | |Make [http://mods.oni2.net/node/131 hit_jewels fix] a patch mod |
| |Vanilla jewels hit only works on Striker TRAC-based characters; add for Comguy-based TRACs except robots | | |Vanilla jewels hit only works on Striker TRAC-based characters; add for Comguy-based TRACs except robots |
| |-
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| |{{ckgreen}}
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| |Add team fix for TCTF HQ civilians
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| |Samer [http://oni.bungie.org/community/forum/viewtopic.php?pid=45774#p45774 has a fix] for the bug that causes TCTF to attack civvies
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| |-
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| |{{ckgreen}}
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| |Stop ƒ from breaking Java, etc.
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| |Add check to Mac's AE Setup app for 'ƒ' character in Oni folder name
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| |} | | |} |
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| [[Category:Anniversary Edition]] | | [[Category:Anniversary Edition]] |