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Paradox-01 (talk | contribs) mNo edit summary |
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In that case have a look at: | In that case have a look at: | ||
: File > User Preferences... > Input > 3D View > 3D View (Global) | : File > User Preferences... > Input > 3D View > 3D View (Global) | ||
The more controls you change the harder it gets to follow tutorial. Consider biting the sour apple and keeping the controls as they are. | |||
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==Tools and actions== | ==Tools and actions== | ||
https://docs.blender.org/manual/en/dev/modeling/meshes/editing/faces.html | |||
Q: '''How do you select''' faces, edges and vertecies (points)? | Q: '''How do you select''' faces, edges and vertecies (points)? | ||
:A: There are controls at the bottom of the viewport. While being in '''Edit Mode''', make the '''Edge symbol''' active. '''Right-click a component''' to select it. Use Shift to add or subtract. | :A: There are controls at the bottom of the viewport. While being in '''Edit Mode''', make the '''Edge symbol''' active. '''Right-click a component''' to select it. Use Shift to add or subtract. | ||
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Q: How do you '''show normals'''? | Q: How do you '''show normals'''? | ||
:A: '''Press N''' to toggle for a panel with more properties. Scroll down to '''Mesh Display section'''. You likely want to click the '''faces symbol'''. | :A: '''Press N''' to toggle for a panel with more properties. Scroll down to '''Mesh Display section'''. You likely want to click the '''faces symbol'''. | ||
;Remove hard (blue) edge: | |||
:In edit mode select edge, go to the right, open "Shading / UVs" | |||
:Edges: "Smooth" button | |||
;Triangulate faces: | |||
:Select faces, Control + T | |||
;Quadrulate triangles: | |||
:Select faces, Alt + J | |||
Q: How do you '''edit UVs'''? | Q: How do you '''edit UVs'''? | ||
:A: | :A: |
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