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Script 10k (talk | contribs) m (→Speeding up existing animations: by removing frames) |
Paradox-01 (talk | contribs) (Compensate interpolation drifting) |
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==Speeding up existing animations== | ==Speeding up existing animations== | ||
s10k has created a XmlTools patch that allow the speedup of any existing TRAM (by removing frames). More information and download [http://mods.oni2.net/node/354 here.] | s10k has created a XmlTools patch that allow the speedup of any existing TRAM (by removing frames). More information and download [http://mods.oni2.net/node/354 here.] | ||
==Compensate interpolation drifting== | |||
For unknown reasons some interpolated animations have a start position that is more different than it should be. | |||
To compensate this phenomenon you can add an z position offset to the pelvis while editing the animation inside a 3D editor. | |||
There is an XSI script that can do this: http://mods.oni2.net/node/358 | |||
{{XML}} | {{XML}} |
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