AE talk:Warehouse: Difference between revisions

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*edit some combat files for better AI behavior
*edit some combat files for better AI behavior
*edit some weapon files, add secondary fire mode (tribute to Geyser), make AI smarter with guns and against guns*
*edit some weapon files, add secondary fire mode (tribute to Geyser), make AI smarter with guns and against guns*
''(Those two are complementary, and further complemented by level-and-ONCC-specific [[OBD:ONCC#0x15C_-_0x293|AI skills]]. Handle with care. [[User:Geyser|geyser]])
''(Those two are complementary, and further complemented by level-and-ONCC-specific weapon skills (see [[OBD:ONCC]], "AI Weapon Skills"). Handle with care. [[User:Geyser|geyser]])


''(In particular, secondary fire modes need to have consistent AI skill ID, for the AI to use appropriate fire rate etc. Every ONCC needs to be edited accordingly, which is a lot of work. And ONCC are not patch-friendly. Dunno. [[User:Geyser|geyser]])
''(In particular, secondary fire modes need to have consistent AI skill ID, for the AI to use appropriate fire rate etc. Every ONCC needs to be edited accordingly, which is a lot of work. And ONCC are not patch-friendly. Dunno. [[User:Geyser|geyser]])