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!killmequick | !killmequick | ||
!Ultra Mode Enabled/Disabled | !Ultra Mode Enabled/Disabled | ||
| | |No effect whatsoever :) | ||
|YES | |YES | ||
|style="background:yellow"|<tt> | |style="background:yellow"|<tt>chr_ultra_mode</tt> '''(3)''' | ||
|- | |- | ||
!carousel | !carousel | ||
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|You can use either of the generic <tt>give_powerup</tt> and <tt>chr_givepowerup</tt> modifiers (see above). | |You can use either of the generic <tt>give_powerup</tt> and <tt>chr_givepowerup</tt> modifiers (see above). | ||
|} | |} | ||
*'''moonshadow''' is the same as taking the Phase Cloak away then | *'''moonshadow''' is the same as taking the Phase Cloak away then doing e.g. <tt>chr_givepowerup(0, invis, -1)</tt>. | ||
*problem with reproducing the '''moonshadow''' effect : | *problem with reproducing the '''moonshadow''' effect : | ||
**generally, you don't know how much Phase Cloak the character ''already'' has | **generally, you don't know how much Phase Cloak the character ''already'' has | ||
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{| | {| | ||
!style="background:yellow"|(3) | !style="background:yellow"|(3) | ||
|You must use the generic <tt> | |You must use the generic <tt>chr_ultra_mode</tt> modifier on every character you want to be "ultra". | ||
| | -} | ||
*it doesn't seem to have any visible effect though, so don't bother :) | |||
{| | |||
!style="background:yellow"|(4) | !style="background:yellow"|(4) | ||
|You can use the <tt>slowmo</tt> command, or play with <tt>draw_every_frame</tt> and <tt>draw_every_frame_multiple</tt>. | |You can use the <tt>slowmo</tt> command, or play with <tt>draw_every_frame</tt> and <tt>draw_every_frame_multiple</tt>. |