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m (correction of mistakes 2nd part) |
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| BGCOLOR="#D0C0AF" | F3 B3 51 3F | | BGCOLOR="#D0C0AF" | F3 B3 51 3F | ||
| 0.819152 | | 0.819152 | ||
| ALIGN=LEFT | vision field curve for central vision field; vision field looks like something between cone and cylinder. This value affect central angle of that. The higher this value is, the more is this field wrapped in order to achieve shaper angle. When set lower, vision field unwraps totally and it looks like radar antenna | | ALIGN=LEFT | vision field curve for central vision field; vision field looks like something between cone and cylinder. This value affect central angle of that. The higher this value is, the more is this field wrapped in order to achieve shaper angle. When set lower, vision field unwraps totally and it looks like radar antenna, attached to a character by two couples of straight strings(one couple left, one right). | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#D0C0AF" | E8 D5 12 3F | | BGCOLOR="#D0C0AF" | E8 D5 12 3F | ||
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| BGCOLOR="#EEDDFF" | 10 0E 00 00 | | BGCOLOR="#EEDDFF" | 10 0E 00 00 | ||
| 3600 | | 3600 | ||
| ALIGN=LEFT | definite timer; how long will AI | | ALIGN=LEFT | friendlythreat definite timer; how long will AI know exactly where its ally (Syndicate saw Syndicate for example) is even if it can't see him with central vision-field; AI simply knows there is someone else nearby; maybe has further possibilities; can be checked by *ai2_report_verbose* command (this command causes random crashes, beware) | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#EEDDFF" | 50 46 00 00 | | BGCOLOR="#EEDDFF" | 50 46 00 00 | ||
| 18000 | | 18000 | ||
| ALIGN=LEFT | strong timer; how long will AI remain in strong | | ALIGN=LEFT | friendlythreat strong timer; how long will AI remain in strong feeling that there is someone else, but will not try to find him or look at him; can be checked by *ai2_report_verbose* command | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#EEDDFF" | A0 8C 00 00 | | BGCOLOR="#EEDDFF" | A0 8C 00 00 | ||
| 36000 | | 36000 | ||
| ALIGN=LEFT | weak timer; how long will AI remain in weak | | ALIGN=LEFT | friendlythreat weak timer; how long will AI remain in weak feeling of ally, doing its usual job; can be checked by *ai2_report_verbose* command | ||
|- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | |- VALIGN=TOP ALIGN=CENTER BGCOLOR="#FFEEDD" | ||
| BGCOLOR="#C5FF8A" | 00 00 80 3F | | BGCOLOR="#C5FF8A" | 00 00 80 3F |
edits