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:so it's a bit like the AI's mouse sensitivity :) | :so it's a bit like the AI's mouse sensitivity :) | ||
;General AI options: | ;General AI options: | ||
maybe it affects more things but I know only these: startle animation play (yes/no), gunfire dodge (of yourse there has to be firing spread) when melee (yes/no) or when armed (yes/no), '''ability of backfire when dodging and have weapon''' (I knew it was somewhere mwhaha ^_^) | maybe it affects more things but I know only these: startle animation play (yes/no), gunfire dodge (of yourse there has to be firing spread) when melee (yes/no) or when armed (yes/no), '''ability of backfire when dodging and have weapon''' (I knew it was somewhere mwhaha ^_^) | ||
:none unknown | :none unknown | ||
:01 unknown | :01 unknown | ||
:02 ''civmale, civfemale'' - | :02 ''civmale, civfemale'' - Startle anim played, dodging enabled, dodging backfire disabled | ||
:03 | :03 | ||
:04 | :04 | ||
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:15 | :15 | ||
:16 ''comguy, TCTF_lite_blackops, red_easy/med/hard'' - | :16 ''comguy, TCTF_lite_blackops, red_easy/med/hard'' - | ||
:17 ''Konokos, griffin_generic, griffin_swat, super_ninja'' - | :17 ''Konokos, griffin_generic, griffin_swat, super_ninja'' - startle anim NOT played, dodging enabled,dodging backfire enabled | ||
:18 | :18 | ||
:19 | :19 |
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