OBD:ONCC: Difference between revisions

316 bytes added ,  19 September 2007
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{{OBDtr| 0xC68 | float    |FF22FF| 00 00 00 00 | 0.000000    | unknown; always the same }}  
{{OBDtr| 0xC68 | float    |FF22FF| 00 00 00 00 | 0.000000    | unknown; always the same }}  
{{OBDtr| 0xC6C | float    |FF22FF| 00 00 00 00 | 0.000000    | unknown; always the same }}  
{{OBDtr| 0xC6C | float    |FF22FF| 00 00 00 00 | 0.000000    | unknown; always the same }}  
{{OBDtr| 0xC70 | float    |FF22FF| 00 00 00 3F | 0.500000    | unknown }}  
{{OBDtr| 0xC70 | float    |FF22FF| 00 00 00 3F | 0.500000    | stun timer; specifies how long should be this char stunned when hit with w6_vdg; the longest time possible to be stunned is when this byte is zero. Then this ONCC is stunned for 200 frames (30 frames for initial stagger + the rest of the frames is stun animation). The shortest time is for 1.000000 (no stagger/stun at all) }}  
{{OBDtr| 0xC74 | float    |FF22FF| 00 00 80 3E | 0.250000    | unknown }}  
{{OBDtr| 0xC74 | float    |FF22FF| 00 00 80 3E | 0.250000    | unknown }}  
{{OBDtr| 0xC78 | float    |FF22FF| 00 00 00 00 | 0.000000    | unknown; always the same }}  
{{OBDtr| 0xC78 | float    |FF22FF| 00 00 00 00 | 0.000000    | unknown; always the same }}  
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