271
edits
m (bunch of small discoveries) |
mNo edit summary |
||
Line 262: | Line 262: | ||
{{OBDtr| 0xC68 | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | {{OBDtr| 0xC68 | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | ||
{{OBDtr| 0xC6C | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | {{OBDtr| 0xC6C | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | ||
{{OBDtr| 0xC70 | float |FF22FF| 00 00 00 3F | 0.500000 | | {{OBDtr| 0xC70 | float |FF22FF| 00 00 00 3F | 0.500000 | stun timer; specifies how long should be this char stunned when hit with w6_vdg; the longest time possible to be stunned is when this byte is zero. Then this ONCC is stunned for 200 frames (30 frames for initial stagger + the rest of the frames is stun animation). The shortest time is for 1.000000 (no stagger/stun at all) }} | ||
{{OBDtr| 0xC74 | float |FF22FF| 00 00 80 3E | 0.250000 | unknown }} | {{OBDtr| 0xC74 | float |FF22FF| 00 00 80 3E | 0.250000 | unknown }} | ||
{{OBDtr| 0xC78 | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | {{OBDtr| 0xC78 | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} |
edits