5,389
edits
m (i think it looks OK... almost) |
m (oops) |
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:This is mostly useful to make originally unbreakable glass breakable, or vice versa. | :This is mostly useful to make originally unbreakable glass breakable, or vice versa. | ||
;Default | ;Default | ||
:Textures | :Textures not explicitly mapped here have the material '''Default'''. | ||
{{OBD BINA Footer|align=right|prev=SABD|type=TMBD|next=OBJC|name=Texture Materials Binary Data|onistuff=b_tm}} | {{OBD BINA Footer|align=right|prev=SABD|type=TMBD|next=OBJC|name=Texture Materials Binary Data|onistuff=b_tm}} |