Talk:Gameplay: Difference between revisions

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:I told you before: look for the cloned WMC in the Edition (F7 in dev mode). If it's there, then your original WMC matches the patch, i.e., it is normal.
:I told you before: look for the cloned WMC in the Edition (F7 in dev mode). If it's there, then your original WMC matches the patch, i.e., it is normal.
::[[User:Geyser|geyser]] 03:37, 10 February 2008 (CET)
::[[User:Geyser|geyser]] 03:37, 10 February 2008 (CET)
Dude. I'm not using the Edition. I don't like it. I've told you that. I'm using original Oni, which is why I'm asking if I should send the .dat, .raw, or .sep.
:Dude. I'm not using the Edition. I don't like it. I've told you that. I'm using original Oni, which is why I'm asking if I should send the .dat, .raw, or .sep.
::;Ulti
::;Ulti
:The ONWCw11_ba1 is in level0_Final.dat, but I don't advise you to send the whole multi-meg bitch. Haven't you kept a backup of the Edition's .oni files?
:I have to say you're rather radical about the Edition. It's modular, for sake's sake... If you don't like a feature, no need to remove or diss the whole project.
:You can either split your Oni again and give us the WMC's .oni file, or we can just forget about that holsterable WMC of yours, as in "s##t happens".
:If you're really desperate, then definitely let us have the level0_Final.dat file. The time stamp will make it clear that it's Bungie's original WMC.
::[[User:Geyser|geyser]] 12:40, 10 February 2008 (CET)