OBD:WMDD
  | 
 | 
 
 | 
The image below shows the beginning of the file with the settings of the main window.
| Offset | Type | Raw Hex | Value | Description | 
|---|---|---|---|---|
| 0x000 | res_id | 01 CE 09 00 | 1541 | 01541-dialog_mainmenu.WMDD | 
| 0x004 | lev_id | 01 00 00 00 | 0 | level 0 | 
| 0x008 | char[256] | Main Menu | title | |
| 0x108 | int16 | 96 00 | 150 | ID (looked up from code) | 
| 0x10A | int16 | 00 00 | 0 | not used; always 0 | 
| 0x10C | int32 | 01 00 00 00 | 0x01 | state; the following values are used:
  | 
| 0x110 | int32 | 00 00 01 00 | 0x00010000 | style; the following values are used:
  | 
| 0x114 | int16 | 00 00 | 0 | x coordinate of the window | 
| 0x116 | int16 | 00 00 | 0 | y coordinate of the window | 
| 0x118 | int16 | 80 02 | 640 | width of the window | 
| 0x11A | int16 | E0 01 | 480 | height of the window | 
| 0x11C | int32 | 06 00 00 00 | 6 | array size | 
| First element (black outline) | ||||
| 0x000 | char[256] | New Game | text or:
  | |
| 0x100 | int16 | 04 00 | 4 | class; the following window classes exist in Oni (values in dec):
  | 
| 0x102 | int16 | 64 00 | 100 | ID (looked up from code) | 
| 0x104 | int32 | 01 00 00 00 | 0x01 | state; the following values are used:
  | 
| 0x108 | int32 | 00 00 03 00 | 0x030000 | style; dialog styles and the following control specific styles can be used here:
 if box: 
 if button: 
 if checkbox: 
 if radiobutton: 
 if edit field: 
 if listbox: 
 if picture: 
 
 if text field: 
  | 
| 0x10C | int16 | 5E 01 | 350 | x coordinate (relative to the top left corner of the window) | 
| 0x10E | int16 | E6 00 | 230 | y coordinate (relative to the top left corner of the window) | 
| 0x110 | int16 | B4 00 | 180 | width | 
| 0x112 | int16 | 28 00 | 40 | height | 
| 0x114 | link32 | 01 02 00 00 | 2 | link to 00002-Tahoma.TSFF | 
| 0x118 | int32 | 01 00 00 00 | 1 | font option; the following options are possible:
  | 
| 0x11C | color32 | 00 7F FF FF | 0, 127, 255; 255 | font color (blue, green, red); transparency | 
| 0x120 | int8 | 01 | 1 | ignored | 
| 0x121 | int8 | 00 | 0 | ignored | 
| 0x122 | int16 | 0A 00 | 10 | font size (height) | 
- Dialog ID
 - Since Oni looks dialogs up by ID, changing them arbitrarily is not recommended.
 - Visible flag (0x10C)
 - A hidden/disabled window can't be activated from Oni, so if you hide the main menu, you'll have to shut down Oni from the Task Manager (or make it Blam ^^).
 - With "-noswitch", you can switch to other applications whenever the mouse pointer is visible in Oni.
 - Item IDs (for this example)
 - 64 - "new game" window
 - 65 - "load game" window
 - 66 - "options" window
 - 67 - "quit" window
 - 68 - "resume" window
 
| ONI BINARY DATA | 
|---|
| WMCL << Other file types >> WMM_ | 
| WMDD : WM (Window Menu) Dialog Data | 
| Global file | 

