AE talk:Combat system
Jump to navigation
Jump to search
- This is not really a question, but I think this statement about the new package is a bit confusing...
- Directional kicks, running kicks, jumping kicks now cause mild stagger
- Directional punches and running punches now cause knockdown for all classes
- Why does it make sense that a running kick is less powerful (stagger) than a running punch (knockdown)?
- Is the first statement about blocked kicks and the second about unblocked punches, or something else?
- Generally, whenever you say "now", it's a good idea to remind people of what things were like "before".
- I fail to see a difference with Konoko's running kicks, for example. What exactly changed about them?
- geyser 15:39, 9 September 2008 (CEST)