OBD:BINA/OBJC/CONS
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<== Console.BINA ==>
<== Console.BINA ==>
Main Page >> Oni Binary Data >> File types >> BINA >> Console.BINA
Hex | Translation | Meaning |
43 4A 42 4F | OBJC | object |
4C 0E 00 00 | 3660 | 3660 bytes is the length of the following console part from this position |
27 00 00 00 | 39 | identification number for the weapon classes; in every level the same; do not change it |
48 01 00 00 | 328 | 328 bytes (20.5 lines) is the lenght of the following package (area edged in black) |
Below follows the first package. | ||
53 4E 4F 43 | CONS | console |
57 12 00 00 | 5463 | old file ID |
08 00 00 00 | 8 | unknown |
71 0C 6C 44 |
944.194396 | x-position of the spawn point of the console |
00 00 D8 C1 | -27.000000 | y-position (height) of the spawn point of the console |
68 05 EB 41 | 29.377639 | z-position of the spawn point of the console |
42 FD 17 38 | 0.000036 | rotation on the x-axis in degrees |
00 00 87 43 | 270.000000 | rotation on the y-axis in degrees |
00 00 00 00 | 0.000000 | rotation on the z-axis in degrees |
console_data |
console type (00761-console_data.[oni_cons.htm CONS] of level 0) | |
01 00 | 1 | console ID |
08 00 | 8 | unknown |
_con_INFO |
name of the "console deactivated" texture (00800-_CON_INFO.[oni_txmp.htm TXMP] of level 0) | |
_con_INFO |
name of the "console activated" texture (00800-_CON_INFO.[oni_txmp.htm TXMP] of level 0) | |
_con_INFO |
name of the "console used" texture (00800-_CON_INFO.[oni_txmp.htm TXMP] of level 0) | |
01 00 | 1 | unknown |
01 00 | 1 | unknown |
level3c | name of the function, which is called up when you use the console |
Main Page >> Oni Binary Data >> File types >> BINA >> Console.BINA