XML:TRMA
| TRMA : Texture Map Array |
| |
|---|---|---|
| XML
TRGE << Other file types >> TRSC |
general information
- The xml code on this page is compatible with onisplit v0.9.61.0
- TRMA files are stored globally (in edition/GameDataFolder/level0_Final)
- these files are used by ONCC to get textures for the 3D mesh (TRBS)
- the mesh has 19 body parts, so there are also 19 textures links in the TRMA
- the order of the TRMA links is determined by the mesh hierarchy (TRIA)
example
TRMAkonoko002_high_texture_generic.xml
<?xml version="1.0" encoding="utf-8"?>
<Oni>
<TRMA id="0">
<Textures>
<Link>TXMPIteration001/KS_pelvis</Link>
<Link>TXMPIteration001/KS_thigh_horiz</Link>
<Link>TXMPIteration001/KS_calf_nobknee</Link>
<Link>TXMPIteration001/KS_foot</Link>
<Link>TXMPIteration001/KS_thigh_horiz</Link>
<Link>TXMPIteration001/KS_calf_nobknee</Link>
<Link>TXMPIteration001/KS_foot</Link>
<Link>TXMPIteration001/KS_mid</Link>
<Link>TXMPIteration001/KS_chestpack</Link>
<Link>TXMPIteration001/KS_neck</Link>
<Link>TXMPIteration001/KS_face</Link>
<Link>TXMPIteration001/KS_shoulder</Link>
<Link>TXMPIteration001/KS_bicep</Link>
<Link>TXMPIteration001/KS_wrist</Link>
<Link>TXMPIteration001/ks_fist</Link>
<Link>TXMPIteration001/KS_shoulder</Link>
<Link>TXMPIteration001/KS_bicep</Link>
<Link>TXMPIteration001/KS_wrist</Link>
<Link>TXMPIteration001/ks_fist</Link>
</Textures>
</TRMA>
</Oni>
TRMA files contain sometimes a link with a "/" in it. The actual TXMP file use a "%2F" instead of the "/".
For example:
- TXMPIteration001%2FKS_pelvis.oni
- TXMPIteration001%2FKS_thigh_horiz.oni
- [...]
