XML tag
|
content type
|
description
|
<IGHH id="...">
|
integer
|
instance id, should be 0
|
<LeftTexture>
|
link
|
TXMPfilename.oni (without file suffix .oni); "TXMPleft_help" in vanilla Oni/AE
|
<RightTexture>
|
link
|
TXMPfilename.oni (without file suffix .oni); "TXMPright_help" in vanilla Oni/AE
|
<LeftX>
|
integer
|
Horizontal distance of left HUD image (left red boarder) to left HUD explanation image (left white boarder).
|
<LeftY>
|
integer
|
Vertical distance of left HUD image (bottom red border) to left HUD explanation image (bottom white boarder).
|
<RightX>
|
integer
|
Horizontal distance of right HUD image (right red border) to right HUD explanation image (right white boarder).
|
<RightY>
|
integer
|
Vertical distance of right HUD image (bottom red border) to right HUD explanation image (bottom white boarder).
|
<LeftCount>
|
integer
|
Amount of elements (<IGHHLabels>) attached to left HUD image.
|
<RightCount>
|
integer
|
Amount of elements (<IGHHLabels>) attached to right HUD image.
|
<Labels>
|
-
|
You can have N <IGHHLabels> whereby N is an integer (int32).
|
<IGHHLabels>
|
-
|
Holds text, x and y tag.
|
<Text>
|
char[64]
|
Legend of a HUD item, for example "BALLISTIC AMMO".
|
<X>
|
integer
|
For left HUD:
- Horizontal distance of left HUD explanation image (right white boarder) to the text.
- For example it's 77 px for "BALLISTIC AMMO".
For right HUD:
- Horizontal distance of right HUD explanation image (left white boarder) to the text.
- For example it's 19 px for "OVERPOWER HEALTH".
|
<Y>
|
integer
|
Vertical distance of right/left HUD explanation image (top white boarder) to the text.
- For example it's 8 px for "BALLISTIC AMMO" and 26 px for "OVERPOWER HEALTH".
|