XML tag
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content type
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description
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<IGHH id="...">
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integer
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instance id, should be 0
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<LeftTexture>
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link
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TXMPfilename.oni (without file suffix .oni); "TXMPleft_help" in vanilla Oni/AE
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<RightTexture>
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link
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TXMPfilename.oni (without file suffix .oni); "TXMPright_help" in vanilla Oni/AE
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<LeftX>
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integer
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Horizontal relative position of left HUD explanation image (left white boarder) to left HUD image (left red boarder).
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<LeftY>
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integer
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Vertical relative position of left HUD explanation image (bottom white boarder) to left HUD image (bottom red border).
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<RightX>
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integer
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Horizontal relative position of right HUD explanation image (right white boarder) to right HUD image (right red border).
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<RightY>
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integer
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Vertical relative position of right HUD explanation image (bottom white boarder) to right HUD image (bottom red border).
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<LeftCount>
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integer
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Amount of elements (<IGHHLabels>) attached to left HUD image.
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<RightCount>
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integer
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Amount of elements (<IGHHLabels>) attached to right HUD image.
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<Labels>
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-
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You can have N <IGHHLabels> whereby N is an integer (int32).
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<IGHHLabels>
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-
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Holds text, x and y tag.
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<Text>
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char[64]
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Legend of a HUD item, for example "BALLISTIC AMMO".
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<X>
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integer
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For left HUD:
- Horizontal relative position of text to left HUD explanation image (right white boarder).
- For example it's 77 px for "BALLISTIC AMMO".
For right HUD:
- Horizontal relative position of text to right HUD explanation image (left white boarder).
- For example it's 19 px for "OVERPOWER HEALTH".
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<Y>
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integer
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Vertical relative position of text to the right/left HUD explanation image (top white boarder).
- For example it's 8 px for "BALLISTIC AMMO" and 26 px for "OVERPOWER HEALTH".
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