Customizing/Binding
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How to bind (from OniCentral)
When you want to add your own controls, make sure you do it underneath the heading "unbindall" and above "# default controls" in "key_config.txt".
You can delete binds from "# default controls", but make sure the bind is in the "unbindall" area. Edit the controls in "# misc" freely.
The bind command is structured the following way:
bind *key* to *action*
So if you would want to bind "kick" to / you would type:
bind slash to kick
N.B. Bindings that can't be changed are F8 (bound to shapeshifter) and Esc (exits to Main Menu and resumes).
Bindable keys
Key description | Syntax |
---|---|
Up/Down/Left/Right Arrow | uparrow, downarrow, leftarrow, rightarrow |
F1, F2, ... , F12 | fkey1, fkey2, ... , fkey12 |
Num Pad # (where # is a number from 0 to 9) |
numpad# |
Num Pad * / + - | multiply, divide, add, substract |
Num Pad = | numpadequals |
Num Pad Delete | decimal |
Num Pad Enter | numpadenter |
Page Up/Down, Home, End | pageup, pagedown, home, end |
Caps Lock, Num Lock | capslock, numlock |
, | comma |
. | period |
' | apostrophe |
; | semicolon |
[ ] | rightbracket, leftbracket |
/ \ | slash, backslash |
Tab | tab |
Space, Backspace | space, backspace |
Enter | enter |
Shift | shift/leftshift/rightshift |
Caps Lock | capslock |
Control | control/leftcontrol/rightcontrol |
(Mac only) Command, Option | command, option |
Alt | alt |
A-Z | a-z (LOWERCASE!) |
0-9 | 0-9 |
Bindable events
Event description | Syntax |
---|---|
Forward | forward |
Left | stepleft |
Backward | backward |
Right | right |
weapon/holster/pick up) | swap |
Drop weapon | drop |
Jump | jump |
Punch | punch |
Kick | kick |
Crouch | crouch |
Walk | walk |
Hypo | hypo |
Reload | reload |
This is very incomplete. Filling in slowly...
Related issues
- the lock_keys scripting command.