OBD:BINA/OBJC/MELE/MoveList/Position

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< OBD:BINA‎ | OBJC‎ | MELE‎ | MoveList
Revision as of 13:01, 4 April 2020 by Iritscen (talk | contribs) (grammar)
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Melee Move IDs


Basic Information     Detailed Information


Attack     Position     Maneuver     Evade     Throw



Position Start Move End Move Move Direction Animation Type
ID Move ID Move ID Move ID Direction ID Animation
0 Run Forward 9 Run Forwards 0 None 1 Forward    
1 Run Left 11 Run Left 0 None 3 Left    
2 Run Right 12 Run Right 0 None 4 Right    
3 Run Back 10 Run Back 0 None 2 Backward    
4 Jump Up 1 Stand 13 Jump 0 None    
5 Jump Forward 14 Jump Forward 0 None 1 Forward    
6 Jump Left 16 Jump Left 0 None 3 Left    
7 Jump Right 17 Jump Right 0 None 4 Right    
8 Jump Back 15 Jump Back 0 None 2 Backward    
9 Start to Crouch 3 Crouch Start 0 None 0 None    
10 Crouch 2 Crouch 0 None 0 None    
11 Stand 1 Stand 0 None 0 None    
12 Close Forward 9 Run Forwards 1 Stand 1 Forward    
13 Close Left 11 Run Left 1 Stand 3 Left    
14 Close Right 12 Run Right 1 Stand 4 Right    
15 Close Back 10 Run Back 1 Stand 2 Backward    
16 RunJump Forward 9 Run Forwards 14 Jump Forward 1 Forward    
17 RunJump Left 11 Run Left 16 Jump Left 3 Left    
18 RunJump Right 12 Run Right 17 Jump Right 4 Right    
19 RunJump Back 10 Run Back 15 Jump Back 2 Backward    


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