OBD talk:TRTA
Original TRTA
The values not presented in the tables (Thigh XY, Calf YZ, Foot YZ, Mid Z, Chest Z, Neck Z, Head YZ, Upperarm YZ, Lowerarm YZ) are sub-micronic garbage.
Sensible/meaningful values (truncated at the millimeter, assuming the decimeter as the world unit) are shown in bold. Submillimetric digits listed for completeness.
Micron-sized differences to base are shown with a light blue background. The accuracy of Oni's floating-point storage is 6 significant digits (as shown).
For some reason all the characters have a slightly non-symmetric shoulder alignment (Clavicle Y), even if only by a couple of microns ^_^ (the right shoulder is shifted slightly forward)
Females
- Main TRTA: bdfem_*, CopfemA*, G_female*, Red*, k3, k4_A, k4_F, k4_K, k4_L, k4_G (LOD 0, 1, 2), konoko (LOD 3); same as for the "bip_konoko.MME" TRCM in level0
- Variations: k4_G (LOD 3&4), konoko (LOD 0, 1, 2, 4), SH (lower scale), Shinzom (has non-symmetric arm length)
Female | k4_G (LOD 3,4) | konoko (LOD 0,1,2,4) | Shinatama | Zombie Shinatama | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Hip +/-Z | 0.773886 | 0.773886 | 0.773886 | 0.586277 | 0.773886 | |||||
Upperleg X | 3.91608 | 3.91608 | 3.91608 | 2.96672 | 3.91608 | |||||
Lowerleg X | 3.87127 | 3.87127 | 3.87127 | 2.93277 | 3.87127 | |||||
Mid X / Y | 1.67313 | 0.253789 | 1.67313 | 0.253789 | 1.67313 | 0.253789 | 1.26752 | 0.192264 | 1.67307 | 0.253972 |
Chest X / Y | 1.2993 | -0.00145971 | 1.2993 | -0.00145971 | 1.2993 | -0.00145971 | 0.984318 | -0.00110575 | 1.08258 | -0.000828902 |
Neck X / Y | 1.83415 | -0.000707719 | 1.83406 | -0.000471831 | 1.83415 | -0.000707878 | 1.38953 | -0.000618476 | 1.07521 | 0.000963246 |
Head X | 0.945942 | 0.630629 | 0.945943 | 0.826505 | 1.57931 | |||||
Clavicle X / +-Z | -0.0975015 | 0.646969 | -0.0975005 | 0.646969 | -0.0975005 | 0.646969 | -0.0738639 | 0.490127 / -0.490128 | 0.0265521 | 0.640564 / -0.640563 |
Clavicle Y (L/R) | -0.0245746 | -0.024571 | -0.0248256 | -0.024822 | -0.0245748 | -0.0245712 | -0.0185298 | -0.018527 | 0.0973954 | 0.097399 |
Shd length X | 1.09825 | 1.09825 | 1.09825 | 0.832005 | 1.24102 (L) | 1.73523 (R) | ||||
Upperarm X | 2.47949 | 2.47949 | 2.47949 | 1.8784 | 2.83371 (L) | 4.06637 (R) | ||||
Lowerarm X | 1.96711 | 1.96711 | 1.96711 | 1.49023 | 2.71461 (L) | 2.20316 (R) |
The most notable thing in the above table is the head joint for k4_G, which is significantly lower down the neck than for other female characters. This results in significant differences, both for animations and aiming screens. Perhaps this should be fixed.
Normal-sized males
- Comguy TRTA: comguy, comguy_*, bomber; same as for the "bip_comguy.MME" TRCM in level0
- "Thug" TRTA: griffin_swat (LOD 0,1&2), ninja_*, ninjabot, sec_*, sniper, SUPER, tanker, TCL_*, thug_*
- "Narrow" male (narrow hips) : bd_* (LOD 1&2,3&4), CopmaleA* (LOD 0,1&2), G_male*, griffin, muro
- Variation: griffin_swat (LOD 3&4), has a different head-to-neck offset
- Variation: mutantmuro (same as generic "narrow" male but with elbow-wrist distance 3.23808 instead of 2.52187)
- Variation: CopmaleA* (LOD 3&4), same as generic "narrow" male but with some minor (micronic) differences
- chest-to-neck Y offset: -0.000691158 instead of -0.000691187
- L shoulder Y is 0.0168239 instead of 0.0168238 , R shoulder Y is 0.0168266 instead of 0.0168264
- Variation: bd_* (LOD 0), corresponds to the bugged TRIA (only the chest offset changes; it's parented to the root)
Comguys | "Thugs" | "Narrow" male | BOps Griffin | |||||
---|---|---|---|---|---|---|---|---|
Hip +/-Z | 1.06235 | 1.06235 | 0.915815 | 1.06235 | ||||
Upperleg X | 4.31871 | 4.31871 | 4.31871 | 4.31871 | ||||
Lowerleg X | 3.96347 | 3.96347 | 3.96347 | 3.96347 | ||||
Mid X / Y | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 |
Chest X / Y | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 |
Neck X / Y | 2.34695 | -0.000688852 | 2.34695 | -0.000688881 | 2.34695 | -0.000691187 | 2.34686 | -0.000412322 |
Head X | 0.90946 | 0.90946 | 0.912642 | 0.544587 | ||||
Clavicle X / +-Z | -0.370036 | 0.482885 / -0.482884 | -0.370036 | 0.482885 / -0.482884 | -0.370036 | 0.482885 / -0.482884 | -0.370037 | 0.482885 / -0.482884 |
Clavicle Y (L/R) | 0.0168213 | 0.0168239 | 0.0168212 | 0.0168238 | 0.0168238 | 0.0168264 | 0.0165309 | 0.0165335 |
Shd length X | 1.66016 | 1.66016 | 1.66016 | 1.66016 | ||||
Upperarm X | 2.77363 | 2.77363 | 2.77363 | 2.77363 | ||||
Lowerarm X | 2.52187 | 2.52187 | 2.52187 | 2.52187 |
The only important difference is the position of the head joint along the neck (significantly lower for the SWAT Griffin), and of course the two different hip widths.
Strikers
- Main TRTA: striker_*, EL_*, TCTFswat; same as for the "bip_striker.MME" TRCM in level0
- Variation: barabus
Strikers | Barabas | |||
---|---|---|---|---|
Hip +/-Z | 1.14779 | 1.14779 | ||
Upperleg X | 4.66254 | 4.66254 | ||
Lowerleg X | 4.2905 | 4.2905 | ||
Mid X / Y | 1.81106 | 0.105506 | 1.81106 | 0.105506 |
Chest X / Y | 1.53271 | -0.00201118 | 1.53271 | -0.00201118 |
Neck X / Y | 2.53558 | -0.000565022 | 2.53589 | -0.000405849 |
Head X | 0.720347 | 0.720347 | ||
Clavicle X / +-Z | -0.608867 | 0.521724 | -0.548056 | 0.521725 / -0.521723 |
Clavicle Y (L/R) | -0.0853813 | -0.0853784 | 0.279395 | 0.279398 |
Shd length X | 1.90383 | 1.90383 | ||
Upperarm X | 2.83534 | 2.83534 | ||
Lowerarm X | 2.68607 / 2.68606 | 2.68607 / 2.68606 |
The only important difference is that Barabas's "shoulders" (clavicles) are attached to the chest slightly higher and shifted significantly forward.