Oni-likes and engine ports
Fans have explored several different game engines as a way to recreate Oni with more advanced graphics and other features. Oni has also influenced a handful of later games. The focus below is on games that deliver an Oni-like experience, as opposed to fan-made Oni tribute games in general.
Engine ports
These were attempts to create a new "Oni" in a more modern game engine.
Name | Engine | Under development |
---|---|---|
Ion Eyes | Unreal Engine 4 | No |
Konoko Payne | Flexine | No |
Oni Deathmatch Multiplayer | GoldSrc | No |
Oni-Round2[1] | Unity | No |
OniBGE | Blender Game Engine/UPBGE Eevee | No |
Serious Konoko | Serious Engine 2 | No |
UnrealOni | Unreal Engine 4 | No |
- ↑ Fork of original project that resided at https://github.com/6opoDuJIo/Oni-Round2 (dead link).
Oni-inspired games
These games, and thus their sequels, directly took inspiration from Oni's combat system during development, though in Lugaru's case the inspiration was somewhat contrary because the developer, David Rosen, did not like Oni's non-contextual combat elements and sought to make a game that would be fully contextual (in other words, the main character will not launch an attack if the enemy is not in reach).
- Star Wars Jedi Knight II: Jedi Outcast (2002) and its sequel
- Star Wars Jedi Knight: Jedi Academy (2003)
- Lugaru (2005) and its sequel
- Overgrowth (2017)
- Reikoneo (in development)
Oni-like games
These games had no influence from Oni (that we know of) but resemble Oni in various ways. Because different Oni fans are looking for different aspects of Oni when they ask about "Oni-likes", we've attempted to characterize what aspect of each game is Oni-like.