Daodan DLL/Change log

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< Daodan DLL
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Here is a list of changes to each version of the Daodan DLL. Changes before v3.4 could not be reconstructed by version.

Half-combine's forks

Only the latest release of each fork is documented here, so rather than reading this as a list of changes in the latest version, it should be read as a total list of features which this fork adds to the DLL. These features are generally optional, being toggled through daodan.ini.

FPS/First Person Daodan

v1165.6

released 2025.11.11
see the note at the top of Daodan DLL for a download link

  • Can now play in first person mode.
  • Quicksave has been added to the game.
  • Sprint is a bindable action.
  • Holstered weapons are now visible on Konoko's waist/back.
  • Bungie West's unfinished cutscene-skipping feature has been restored.
  • Discord rich presence is supported.
  • Skyboxes no longer have black seams.
  • Attack animation no longer played accidentally when trying to use console.
  • Ammo no longer lost when reload animation is interrupted.
  • Mercury Bow sniper scope and iron sights mode for other weapons.
  • "chibimode" cheat added.
  • HUD and subtitle scaling available for use with modern high resolutions.
  • ODE implemented for ragdolls and BSL-driven physics objects.
  • Support for a 3D model in the skybox.
  • Raised corpse limit.
  • Disabled fade-out of dropped weapons.
  • Bloody screen effect when damage taken.
  • Misc. new BSL functions and support for BSL autoexec script.

VR Mode

You should use this older release if you want to test VR support.

vrFirstPlayable

released 2022-02-12
see pinned posts in our Discord server under #modding-news for a download link

  • VR headset support for first person mode.

Mainline

The latest non-beta release is provided automatically as part of the Anniversary Edition.

v4.2b1

released in Discord only on 2021.11.21
see the note at the top of Daodan DLL for a download link

  • HiDPI monitor support.
  • Better timing code to produce smoother gameplay.
  • Mouse scroll wheel support on the Load Game screen.
  • Oni's old cutscene skipping code is now enabled, though it's buggy.
  • Resume button placement now smarter; will not be in a strange place with the HD Screens mod installed.
  • Sprite aspect ratio fixed for widescreen resolutions (affects aiming reticles and lens flares).
  • Vsync can be disabled.

v4.1

released on 2021.10.24 see Daodan DLL § Download and manual installation for a download link

  • New local input system based on Raw Input, which should fix mouse lag and judder.
  • Minimum supported Windows version is now Windows XP SP2.

v4.0

released 2015.03.23

  • Cheats can now be bound to keys, e.g. "bind m to munitionfrenzy".

v3.9

released 2014.08.26

  • Fix for Oni's AI; all AIs in a group will now remember to keep pursuing you while you are out of sight.

v3.8

released 2014.07.04

  • Fix for Windows XP compatibility.

v3.7

released 2014.05.04

  • Daodan now permits Oni to launch without realbink.dll present.
  • Fixed crash caused by altering non-executable memory with security tools installed.
  • Daodan will write available options to daodan_help.txt if Oni is launched with the -help argument.
  • Language selection (localization for English Oni.exe so it can replace a foreign language Oni.exe) is now handled by setting the "language" option in daodan.ini (e.g. "language=it") and providing a corresponding file with the strings for that language (e.g. daodan_locales/it.ini).
  • Better parsing of daodan.ini; options have been re-categorized.

v3.6

released 2014.03.16

  • Restored BSL command "show_triggervolumes", also toggled by Ctrl-Shift-X.
  • Console output no longer hidden at high resolutions.

v3.5

released 2013.08.11

  • TXMBs larger than Oni's current resolution no longer appear all-black.

v3.4

released 2013.07.26

  • Prevented invalid resolution choices from showing on Options screen.
  • Fixed showing laser sights outside of Flatline sessions.
  • Version number and current time/date now printed to startup.txt.