AE:BIP: Difference between revisions

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== The Binary Improvement Project ==
== The Binary Improvement Project ==


The main objective of the Binary Improvement Project (BIP) will be to make extremely scripter friendly versions of all the *.dat and *.raw files. We will fix up mistakes left by the original coders, add a "hurt" and a "death" trigger for each character, and improve the binaries altogether. Making it much easier to script for beginners and experts alike.
The main objective of the Binary Improvement Project (BIP) will be to make extremely script-er friendly versions of all the *.dat and *.raw files. We will fix up mistakes left by the original coders, add a "hurt" and a "death" trigger for each character, and improve the binaries altogether. Making it much easier to script for beginners and experts alike.


If you have a Hex Editor, an Iron will, and want to help out, feel free to contribute your edited *.dat and *.raw files!
If you have a Hex Editor, an Iron will, and want to help out, feel free to contribute your edited *.dat and *.raw files!


To read up on disscussion on this topic, go [http://mukade.bungie.org/cgi-bin/mukade/ikonboard.cgi?s=6516029ae2bf986cdebc05c192858e22;act=ST;f=3;t=205 here]
To read up on discussion on this topic, go [http://mukade.bungie.org/cgi-bin/mukade/ikonboard.cgi?s=6516029ae2bf986cdebc05c192858e22;act=ST;f=3;t=205 here]
 
 
== Downloading ==
 
WARNING: HUGE FILES


{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
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|[http://www.your_mom.oni2.net/Downloads/CompoundB.rar Level 14]
|[http://www.your_mom.oni2.net/Downloads/CompoundB.rar Level 14]
|}
|}
*technically, level0_final is not part of the project. Level0_final improves the overall game rather than a specific level, but it is awesome nonetheless. It allows AI to dash when unarmed and has improved particles.

Revision as of 23:13, 4 December 2005

The Binary Improvement Project

The main objective of the Binary Improvement Project (BIP) will be to make extremely script-er friendly versions of all the *.dat and *.raw files. We will fix up mistakes left by the original coders, add a "hurt" and a "death" trigger for each character, and improve the binaries altogether. Making it much easier to script for beginners and experts alike.

If you have a Hex Editor, an Iron will, and want to help out, feel free to contribute your edited *.dat and *.raw files!

To read up on discussion on this topic, go here


Downloading

WARNING: HUGE FILES

THE BINARY IMPROVEMENT PROJECT
Level Download File
level0_final Level 0*
level1_final Level 1
level2_final Coming Soon
level3_final Coming Soon
level4_final Coming Soon
level6_final Coming Soon
level8_final Coming Soon
level9_final Coming Soon
level10_final Coming Soon
level11_final Coming Soon
level12_final Coming Soon
level13_final Coming Soon
level14_final Coming Soon
level18_final Coming Soon
level19_final Level 14
  • technically, level0_final is not part of the project. Level0_final improves the overall game rather than a specific level, but it is awesome nonetheless. It allows AI to dash when unarmed and has improved particles.