OBD:BINA/OBJC/MELE/MoveList/Evade

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Revision as of 11:39, 4 September 2006 by Ssg (talk | contribs)
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Melee Move ID's


Basic Information     Detailed Information


Attack     Position     Maneuver     Evade     Throw



Evade Start Move End Move Move Direction Animation Type
ID Move ID Move ID Move ID Direction ID Animation
0 Jump Forwards 1 Stand 14 Jump Forward     5 jump
1 Jump Forwards 1 Stand 14 Jump Forward     18 jump_forward
2 Jump Backards 1 Stand 15 Jump Back     5 jump
3 Jump Backards 1 Stand 15 Jump Back     19 jump_backward
4 Jump Left 1 Stand 16 Jump Left     5 jump
5 Jump Left 1 Stand 16 Jump Left     20 jump_left
6 Jump Right 1 Stand 17 Jump Right     5 jump
7 Jump Right 1 Stand 17 Jump Right     21 jump_right
8 RunJump Forwards 9 Run Forwards 14 Jump Forward     5 jump
9 RunJump Forwards 9 Run Forwards 14 Jump Forward     18 jump_forward
10 RunJump Backards 10 Run Back 15 Jump Back     5 jump
11 RunJump Backards 10 Run Back 15 Jump Back     19 jump_backward
12 RunJump Left 11 Run Left 16 Jump Left     5 jump
13 RunJump Left 11 Run Left 16 Jump Left     20 jump_left
14 RunJump Right 12 Run Right 17 Jump Right     5 jump
15 RunJump Right 12 Run Right 17 Jump Right     21 jump_right
16 Roll Forwards 1 Stand 1 Stand     144 crouch_forward
17 Roll Backards 1 Stand 1 Stand     145 crouch_back
18 Roll Left 1 Stand 1 Stand     146 crouch_left
19 Roll Right 1 Stand 1 Stand     147 crouch_right
20 Slide Forwards 9 Run Forwards 9 Run Forwards     4 slide
21 Slide Backards 10 Run Back 10 Run Back     4 slide
22 Slide Left 11 Run Left 11 Run Left     4 slide
23 Slide Right 12 Run Right 12 Run Right     4 slide


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