OBD:BINA/OBJC/MELE/MoveList/Maneuver: Difference between revisions

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<CENTER><B>Melee Move ID's</B></CENTER>
<CENTER><B>Melee Move IDs</B></CENTER>
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<CENTER>[[OBD:BINA/OBJC/MELE#Move|Back]]</CENTER>
<CENTER>[[OBD:BINA/OBJC/MELE#Move_part|Back]]</CENTER>


{{OBD}}
{{OBD}}

Latest revision as of 13:09, 5 April 2021

Melee Move IDs


Basic Information     Detailed Information


Attack     Position     Maneuver     Evade     Throw



Maneuver Start Move End Move Move Direction Animation Type
ID Move ID Move ID Move ID Direction ID Animation
0 Advance 0 None 1 Stand 1 Forward 3 run
1 Retreat 0 None 1 Stand 2 Backward 9 run_backwards
2 Circle Left 0 None 1 Stand 3 Left 10 run_sidestep_left
3 Circle Right 0 None 1 Stand 4 Right 11 run_sidestep_right
4 Pause 0 None 1 Stand 0 None 6 stand
5 Crouch 1 Stand 2 Crouch 0 None 17 crouch
6 Jump 0 None 13 Jump 0 None 5 jump
7 Taunt 0 None 1 Stand 0 None 94 taunt
8 Random Stop 0 None 1 Stand 0 None 6 stand
9 Get-up Fwd 4 Slide 1 Stand 0 None 3 run
10 Get-up Back 4 Slide 1 Stand 0 None 9 run_backwards
11 Get-up RollLeft 4 Slide 1 Stand 0 None 7 standing_turn_left
12 Get-up RollRight 4 Slide 1 Stand 0 None 8 standing_turn_right
13 Barabbas Wave 3 Crouch Start 1 Stand 0 None 12 kick


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