OBD talk:BINA/OBJC: Difference between revisions

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Some collections need coordinates for their objects...
Some collections need coordinates for their objects...


'''How do I display coordinates, e.g. when I want the place a powerup at my position?'''


'''How do I display coordinates - e.g. when I want the place a powerup at my position ?'''
Enter Developer Mode, type "chr_debug_characters = 1" into the "[[Developer_Mode#Using_the_console|dev console]]". Hit Enter.


Enter developer mode and type "chr_debug_characters = 1" into the '''"[[Developer_Mode#Console_input|console]]"'''. Hit Enter.
Alternately you can use the "where" command.




'''How do I teleport my character at a place in air - e.g. when I want to check the position of an particle ?'''
'''How do I teleport my character to a place in mid-air, e.g. when I want to check the position of a particle?'''


Enter developer mode and type "chr_nocollision 0 1 " into the "console". Hit Enter. (Now you can go also through walls.)
Enter Developer Mode and type "chr_nocollision 0 1 " into the console. Hit Enter. (Now you can go also through walls.)


Type "chr_location 0 ''x y z''" and hit Enter to teleport.
Type "chr_location 0 ''x y z''" and hit Enter to teleport.
{{OBD}}

Latest revision as of 02:09, 16 May 2022

Some collections need coordinates for their objects...

How do I display coordinates, e.g. when I want the place a powerup at my position?

Enter Developer Mode, type "chr_debug_characters = 1" into the "dev console". Hit Enter.

Alternately you can use the "where" command.


How do I teleport my character to a place in mid-air, e.g. when I want to check the position of a particle?

Enter Developer Mode and type "chr_nocollision 0 1 " into the console. Hit Enter. (Now you can go also through walls.)

Type "chr_location 0 x y z" and hit Enter to teleport.