Oni Saved Game Editor: Difference between revisions

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=='''The Oni Save Game Editor'''==..or OSGE to save typing... ==from [http://oni.bungie.org/onishots/OSGE/osge.htm OniShots]
[[Image:OSGE.jpg|thumb|256px]]
 
'''OSGE''' (Oni Saved Game Editor) is an editor for [[persist.dat]] files written in REALBasic by Tobias Opfermann. It will not run on modern Macs; see [http://mods.oni2.net/node/155 OniLib] instead. It will run in modern Windows if compatibility settings are employed.
So you like to cheat, eh? Well this is for YOU!
 
Tobias Opfermann has coded the OSGE for your enjoyment. For each individual save point, you can alter:


==Features==
For each individual save point, you can alter:
* ballistic ammo
* ballistic ammo
* energy cells  
* energy cells  
* shots left in your current clip (!)
* shots left in your current clip
* health  
* health  
* shields
* shields
* hypos
* hypos
* choose ending
* ending boss battle
 
You can pick any weapon, enable cheats, enable all save points at once, enable invisibility, max out everything, etc. You can also modify the screen resolution setting, which is handy in case you ended up with a bad resolution setting that Oni cannot launch in.
You can choose the weapon of your choice, enable cheats, enable invisibility, max everything...have a look at the screeshot of the program in action.
 
[http://oni.bungie.org/onishots/OSGE/osgeScreenshot.jpg Screenshot]
 
Download it and give it a shot!
 
----> [http://oni.bungie.org/files/apps/OSGE.sit MAC]
----> [http://oni.bungie.org/files/apps/OSGE.zip PC]
 
This version has these nice little extra features:
 
* You can use Mukade's FireWork Ring™
* The OSGE is compatible with the English, German, Italian, Spanish and French versions of Oni for both Mac and PC.  
* You can modify the screen resolution in case you switched it to high and you are unable to reset it from within Oni.  
* You can enable all save points you haven't reached yet. All values are 0. You have to set them up yourself


'''Download it now - it is really worth it. '''
==Usage==
#Download from one of these Mod Depot links: [http://mods.oni2.net/node/66 Windows], [http://mods.oni2.net/node/17 Mac (PPC only)]
#Extract the archive into your Oni folder.
#OSGE will ask you to find the persist.dat file you want to edit and then offer to back it up first.
#Once you've chosen a save-game file, it'll remember which one you were editing the next time you run it.
#Hopefully the rest will be blindingly obvious.
#If you run into trouble, or even before that, you may want to read the author's [https://www.angelfire.com/on2/hackhome/OSGE/trouble.html Troubleshooting] page.


Then run it. It'll ask you to find the persist.dat file you want to edit (the persist.dat contains your Oni saved games). Once you've chosen it, it'll remember which file you were editing the next time you run it. Hopefully the rest will be blindingly obvious.
[[Category:Gameplay tools]]
'''Back up your persist.dat before using it.'''

Latest revision as of 00:05, 23 October 2022

OSGE.jpg

OSGE (Oni Saved Game Editor) is an editor for persist.dat files written in REALBasic by Tobias Opfermann. It will not run on modern Macs; see OniLib instead. It will run in modern Windows if compatibility settings are employed.

Features

For each individual save point, you can alter:

  • ballistic ammo
  • energy cells
  • shots left in your current clip
  • health
  • shields
  • hypos
  • ending boss battle

You can pick any weapon, enable cheats, enable all save points at once, enable invisibility, max out everything, etc. You can also modify the screen resolution setting, which is handy in case you ended up with a bad resolution setting that Oni cannot launch in.

Usage

  1. Download from one of these Mod Depot links: Windows, Mac (PPC only)
  2. Extract the archive into your Oni folder.
  3. OSGE will ask you to find the persist.dat file you want to edit and then offer to back it up first.
  4. Once you've chosen a save-game file, it'll remember which one you were editing the next time you run it.
  5. Hopefully the rest will be blindingly obvious.
  6. If you run into trouble, or even before that, you may want to read the author's Troubleshooting page.