User contributions for Delano762
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13 May 2022
- 15:2915:29, 13 May 2022 diff hist +96 Blender Added top header description, "History of Blender in Oni community" and "How to use Blender? Tutorials and resources" headers, removed a number of headers containing info from as far as 2011. Article still to be updated.
12 May 2022
- 20:2820:28, 12 May 2022 diff hist +198 Using the Rigify animation rig →Required tools and commands: Added BlenderOni to tools, changed subheaders a bit
- 19:5619:56, 12 May 2022 diff hist +345 Using the Rigify animation rig →Prerequisite tutorials: Added links to BlenderOni's documentation and explanatory video
11 May 2022
- 19:3519:35, 11 May 2022 diff hist +74 m BlenderOni No edit summary
- 19:3519:35, 11 May 2022 diff hist +32 m BlenderOni No edit summary
- 19:3419:34, 11 May 2022 diff hist +549 N BlenderOni Created the page
2 May 2022
- 21:5421:54, 2 May 2022 diff hist +6 m Using the Rigify animation rig →Required tools and commands
- 21:5221:52, 2 May 2022 diff hist −105 Using the Rigify animation rig →General workflow of animating for Oni using Rigify: - Added info regarding BlenderOni
- 21:4521:45, 2 May 2022 diff hist +333 Using the Rigify animation rig →Required tools and commands: - added BlenderOni, albeit download link is yet to be added
1 May 2022
- 20:3620:36, 1 May 2022 diff hist −3,996 XML:TRAM Script has been removed as it is obsolete
- 20:3020:30, 1 May 2022 diff hist −5,155 Blender Moved all scripts to their own page as they have become obsolete
- 16:5516:55, 1 May 2022 diff hist +2 m Blender/Obsolete scripts No edit summary
- 16:5516:55, 1 May 2022 diff hist +12,006 N Blender/Obsolete scripts Created page with "{{fmbox | text = This page contains Blender scripts that have become obsolete which will be stored here for legacy purposes. }} ==BlenderOni scripts== These scripts were..."
- 16:1216:12, 1 May 2022 diff hist −17 Blender →Animation rig with IK and FK: Updated one of the links
29 March 2022
- 16:3516:35, 29 March 2022 diff hist +322 XML:TRAM Added new info on <SelfDamage>
28 October 2021
- 10:5610:56, 28 October 2021 diff hist +265 Using the Rigify animation rig →Prerequisite tutorials: Added a tutorial on what IK/FK is
- 10:5410:54, 28 October 2021 diff hist +264 Creating an animation rig in Blender →Prerequisite tutorials: Added a tutorial on what IK/FK is
6 October 2021
- 15:2915:29, 6 October 2021 diff hist +318 XML:TRAM →List of tags, types, and flags: Clarified that <ThrowAdjustment> <Angle> tag is specified in Radians.
17 September 2021
- 09:0909:09, 17 September 2021 diff hist +165 Creating an animation rig in Blender Added link to the "Using the Rigify animation rig" article
15 September 2021
- 21:2521:25, 15 September 2021 diff hist −16 m Using the Rigify animation rig →General workflow of animating for Oni using Rigify
- 21:2221:22, 15 September 2021 diff hist −9 m Creating an animation rig in Blender →Importing animations and preparing the Blender scene
- 21:1921:19, 15 September 2021 diff hist +32 m Using the Rigify animation rig No edit summary
- 21:1821:18, 15 September 2021 diff hist +9,534 N Using the Rigify animation rig Created the page
- 21:1821:18, 15 September 2021 diff hist 0 File:IK Wrist Example1.png Delano762 uploaded a new version of File:IK Wrist Example1.png
- 21:1521:15, 15 September 2021 diff hist +96 N File:IK Wrist Example2.png Screenshot example showing off the IK Wrist snapping functionality added to Rigify
- 21:1521:15, 15 September 2021 diff hist +96 N File:IK Wrist Example1.png Screenshot example showing off the IK Wrist snapping functionality added to Rigify
- 21:0021:00, 15 September 2021 diff hist +41 N File:Pose2.png Rigify rig snapped to Pose2
- 20:5920:59, 15 September 2021 diff hist +41 N File:Pose1.png Rigify rig snapped to Pose1
- 20:5620:56, 15 September 2021 diff hist +40 N File:Unposed.png A screenshot of Rigify rig
- 20:0920:09, 15 September 2021 diff hist +63 m Creating an animation rig in Blender →Overview of the rig
- 16:5716:57, 15 September 2021 diff hist +2,583 Creating an animation rig in Blender →Overview of the rig
- 16:0416:04, 15 September 2021 diff hist +393 Blender →Script for enabling/disabling constraints in selected objects
- 15:5715:57, 15 September 2021 diff hist +392 Blender →Script for enabling/disabling bone constraints in the selected armature
14 September 2021
- 21:4221:42, 14 September 2021 diff hist +1,142 Creating an animation rig in Blender Added the "Overview of the rig" header
- 20:3520:35, 14 September 2021 diff hist +3 m Creating an animation rig in Blender →Removing and editing the rig bones
- 20:3320:33, 14 September 2021 diff hist +8 m Creating an animation rig in Blender →Removing and editing the rig bones
- 20:1520:15, 14 September 2021 diff hist −18 m Creating an animation rig in Blender →Constraining the character to the rig and adding the Axis Correction Empties
- 20:1220:12, 14 September 2021 diff hist +22 m Creating an animation rig in Blender →Constraining the character to the rig and adding the Axis Correction Empties
- 19:4019:40, 14 September 2021 diff hist +6 m Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 19:2919:29, 14 September 2021 diff hist +9 m Creating an animation rig in Blender →Adjusting T-posed model's Z location
- 19:2419:24, 14 September 2021 diff hist −2 m Creating an animation rig in Blender →Importing animations and preparing the Blender scene
- 19:0719:07, 14 September 2021 diff hist +6 m Creating an animation rig in Blender →Importing animations and preparing the Blender scene
13 September 2021
- 23:4623:46, 13 September 2021 diff hist 0 File:Rig After Editing Custom Shapes.png Delano762 uploaded a new version of File:Rig After Editing Custom Shapes.png
- 23:3623:36, 13 September 2021 diff hist +5,484 Creating an animation rig in Blender Added the "Adding bone constraints to rig controller bones and drivers" header
- 23:3223:32, 13 September 2021 diff hist +41 N File:RigFinished.png Finished Rigify rig for Oni
- 22:4122:41, 13 September 2021 diff hist +2 m Blender →Rig bone constraint target setting script
- 22:4122:41, 13 September 2021 diff hist +31 m Blender →Rig bone constraint target setting script
- 20:3120:31, 13 September 2021 diff hist 0 m Creating an animation rig in Blender →Adding bone constraints to rig controller bones and drivers, and
- 20:3120:31, 13 September 2021 diff hist +15 m Creating an animation rig in Blender →Adding the Rigify Axis Correction Empties
- 20:3020:30, 13 September 2021 diff hist +751 Creating an animation rig in Blender Added the "Adding the Rigify Axis Correction Empties" header
- 19:2119:21, 13 September 2021 diff hist +1,528 Creating an animation rig in Blender Added the "Adding the Rigify Axis Correction Empties" header
- 18:3918:39, 13 September 2021 diff hist +266 m Creating an animation rig in Blender →Adding bone constraints to rig controller bones
- 18:3518:35, 13 September 2021 diff hist +152 N File:IKWrist.png Rig after being processed by a modified rig_ui.py script, with hand_ik.R selected, showing the newly added IK wrist snapping functionality
- 18:2618:26, 13 September 2021 diff hist +70 N File:ModifiedRigLayers.png Rig after being processed by a modified rig_ui.py script
- 18:1918:19, 13 September 2021 diff hist +101 m Creating an animation rig in Blender →Changing custom shapes of rig controller bones
- 18:1718:17, 13 September 2021 diff hist +3,700 Creating an animation rig in Blender Added the "Adding bone constraints to rig controller bones" header
- 16:0016:00, 13 September 2021 diff hist +59 N File:Rig After Editing Custom Shapes.png Rigify rig after adjusting the custom shapes.
12 September 2021
- 20:5720:57, 12 September 2021 diff hist +1,011 Creating an animation rig in Blender Added the "Changing custom shapes of rig controller bones" header
- 20:3520:35, 12 September 2021 diff hist +321 m Creating an animation rig in Blender →Editing the bone constrants
- 20:3420:34, 12 September 2021 diff hist −297 m Creating an animation rig in Blender →Removing and editing the rig bones
- 20:3220:32, 12 September 2021 diff hist +1,691 Creating an animation rig in Blender →Editing the bone constrants
- 18:1018:10, 12 September 2021 diff hist +38 m Creating an animation rig in Blender →Removing and editing the rig bones
- 18:0818:08, 12 September 2021 diff hist +1 Creating an animation rig in Blender →Editing the bone constrants
11 September 2021
- 21:3121:31, 11 September 2021 diff hist 0 m Creating an animation rig in Blender →Editing the bone constrants
- 21:3021:30, 11 September 2021 diff hist +576 Creating an animation rig in Blender →Removing and editing the rig bones
- 21:1721:17, 11 September 2021 diff hist +499 Creating an animation rig in Blender →Editing the bone constrants
- 20:5020:50, 11 September 2021 diff hist +149 Creating an animation rig in Blender Added the "Editing the bone constrants" header
10 September 2021
- 21:1521:15, 10 September 2021 diff hist +29 m Creating an animation rig in Blender →Removing and editing the rig bones
- 20:5520:55, 10 September 2021 diff hist +313 Creating an animation rig in Blender Reached point 51
- 19:5519:55, 10 September 2021 diff hist +1,116 Creating an animation rig in Blender Added new points up to 49
9 September 2021
- 22:0422:04, 9 September 2021 diff hist +188 Creating an animation rig in Blender →Removing and editing the rig bones
- 21:4921:49, 9 September 2021 diff hist +1,169 m Creating an animation rig in Blender →Removing and editing the rig bones
- 21:0721:07, 9 September 2021 diff hist +324 Creating an animation rig in Blender Added "Removing and editing the rig bones" header
- 20:2420:24, 9 September 2021 diff hist +4,710 Creating an animation rig in Blender Added the "Constraining the character to the rig and adding the Axis Correction Empties" header
- 20:2220:22, 9 September 2021 diff hist +60 N File:RigCharacterConstrained.png Konoko constrained to a newly made Rigify rig.
- 18:3618:36, 9 September 2021 diff hist +78 N File:AxisCorrectionEmptyPlacement.png Proposed Axis Correction Empties placement for the animation rig
- 16:3616:36, 9 September 2021 diff hist +6 m Blender →Script for enabling/disabling constraints in selected objects
- 16:1216:12, 9 September 2021 diff hist +846 Blender Added Script for enabling/disabling bone constraints in the selected object and amended
- 13:4513:45, 9 September 2021 diff hist +49 Creating an animation rig in Blender Added empty "Editing the rig" header
- 13:0813:08, 9 September 2021 diff hist +1,338 Creating an animation rig in Blender Finished the "Creating the Rigify metarig and adding limb flexion" header.
- 13:0513:05, 9 September 2021 diff hist +42 N File:Rig.png Rigify rig after generation.
- 13:0413:04, 9 September 2021 diff hist +44 N File:Metarig.png Fully adjusted Rigify Metarig.
- 12:4012:40, 9 September 2021 diff hist +60 N File:RigifyLayerNames.png Rigify Layer name setup for the animation rig.
8 September 2021
- 22:4922:49, 8 September 2021 diff hist 0 m Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4822:48, 8 September 2021 diff hist +68 m Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4222:42, 8 September 2021 diff hist +1 Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4122:41, 8 September 2021 diff hist +7,582 Creating an animation rig in Blender Added "Creating the Rigify metarig and adding limb flexion" header
- 18:0618:06, 8 September 2021 diff hist +115 N File:PelvisZLocation.png Screenshot showing Konoko's pelvis positioned so that the feet are aligned with the floor in Blender.
- 14:2214:22, 8 September 2021 diff hist −2 m Creating an animation rig in Blender →Importing animations and preparing the Blender scene
- 14:2114:21, 8 September 2021 diff hist +2,956 Creating an animation rig in Blender Added "Importing animations and preparing the Blender scene" header
- 14:1814:18, 8 September 2021 diff hist 0 File:ARB SceneUponImportingKonokos.png Delano762 uploaded a new version of File:ARB SceneUponImportingKonokos.png
- 14:1214:12, 8 September 2021 diff hist +114 N File:ARB SceneUponImportingKonokos.png Process for creating Animation rig in Blender: Scene state after importing all the necessary models.
- 10:1210:12, 8 September 2021 diff hist 0 m Creating an animation rig in Blender →Tools and relevant tutorials
- 09:5109:51, 8 September 2021 diff hist +45 m Creating an animation rig in Blender →Tracking constraint tutorials
7 September 2021
- 15:3015:30, 7 September 2021 diff hist −1,276 Creating an animation rig in Blender Moved "Rotation order issue between Oni and Blender" and "Textures on animated models" subheaders to Blender while linking them
- 15:2215:22, 7 September 2021 diff hist +3,208 Blender ADDED subheader "Oni-specific issues with Blender header" and MOVED subheaders "Rotation order issue between Oni and Blender", "Broken alpha transparency and Textures on animated models" FROM article "Editing Creating an animation rig in Blender"
- 15:0315:03, 7 September 2021 diff hist +83 N File:Cmder.png Screenshot showing Cmder's capabilities within context of Oni modding
- 12:5112:51, 7 September 2021 diff hist +20 m Creating an animation rig in Blender →Textures on animated models
- 12:4612:46, 7 September 2021 diff hist +1,485 Creating an animation rig in Blender Added 'Textures on animated models' header
- 12:3812:38, 7 September 2021 diff hist +137 N File:ABR Setting Materials on Konoko.png Screenshot showing how to set materials (which belong to the -noanim Konoko) on an animated untextured character in Blender