User talk:EdT: Difference between revisions

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(no, yes)
(Some thoughts)
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When I press the regular "1" in the console, nothing appears and any other character afterwards is not visible or recognized.
When I press the regular "1" in the console, nothing appears and any other character afterwards is not visible or recognized.
However, when I use the delete key to remove "1" then start typing again, the characters will appear and be recognized


I tried the command in the lab level '''chr_teleport 0 114''' nothing happened, but when I used '''chr_teleport 0 200''' Konoko moved to that flag.  
I tried the command in the lab level '''chr_teleport 0 114''' nothing happened, but when I used '''chr_teleport 0 200''' Konoko moved to that flag.  


In camera mode, pressing the regular "1" moves the camera left, further the NUMPAD1 now moves the camera left.
In camera mode, pressing the regular "1" moves the camera left, also the NUMPAD1 now moves the camera left.


So between you, SFeLi, Loser and others, we are going to see some amazing things with Oni!!!! That's awesome!!!!!
So between you, SFeLi, Loser and others, we are going to see some amazing things with Oni!!!! That's awesome!!!!!


[[User:EdT|EdT]] 22:07, 3 January 2007 (CET)
[[User:EdT|EdT]] 22:07, 3 January 2007 (CET)
Its strange that I can run the original Oni in OSX, and the NUMPAD keys are recognized and I can move the camera. But the OSX version by Omnigroup will recognize the NUMPAD keys in the console, but not respond to the NUMPAD keys while in camera mode.
Its seems that each version of Oni has its flaws.
:Original Oni in OS9 -Game mode works fine, Dev Mode works - but when the game crashes it brings down the whole computer.
:Original Oni in OSX - Dev Mode works - Game mode has flaws: the right mouse button is not recognized, so you can't kick.  Also, the mouse acts like it hits the edge of the screen so you can't turn Konoko anymore in that direction.
:Omnigroup port in OSX - Game Mode works - Dev mode has its flaws -but you're overcoming them!
I know... I know... I should get a PC to play Oni...  :-)
[[User:EdT|EdT]] 02:53, 4 January 2007 (CET)

Revision as of 01:53, 4 January 2007

Hi, Ed
Could you please provide mini-summaries for your edits.
Also try to preview a lot before submitting, so as to
only submit when you really think you're done.
Of course there'll always be a typo or a bug or something,
but there's a difference between 2/3 edits and half a dozen.
Thanks a lot anyway.
geyser 00:48, 18 November 2006 (CET)
geyser
Will preview more before submitting and add a summary.
Ed

Hi Ed,
Here's a tentative fix for the mismapped enter key in the OSX port:
  • go to the offset 0x1B6050
  • you should see 0D 00 00 0A (Oni's "enter" bound to external "return")
  • change it to 0D 00 00 0D (Oni's "enter" bound to external "enter")
It should work. Please confirm.
geyser 04:29, 2 January 2007 (CET)

IT WORKS!!!!! I can now enter commands in the console and by pressing RETURN, I can use the 2 camera modes.
However, the keys to move the camera, NUMPAD have no effect. The only keys that work are the up/down arrow. It will pan the camera up and down.
How did you ever figure it out?
Many thanks!
EdT 06:16, 2 January 2007 (CET)

"How did you ever figure it out?"
Short answer is "RUSSIAN POWER!!!".
Somewhat longer answer is "SFeLi is back, and he means business".
I figured out the enter fix on my own, but I wouldn't have done it if it wasn't for SFeLi's return.
The urge of doing it before he did, or something. And he gave me a few reassuring tips ^^
geyser 21:38, 3 January 2007 (CET)

FYI, while in console mode, I tried pressing the various keys on the NUMPAD and they were entered into the console.
In other words, Oni recognizes those keys, however, in camera mode, Oni does not respond to them and move the camera.
I wonder if it has to do with these commands:
at 001D9D60 InitializeDeveloperKeys
at 001D9F20 UnbindDeveloperKeys
at 001DE240 DeveloperAccess
You're making great progress!
76.170.254.115 17:35, 2 January 2007 (CET)

I'll tell you the story later, it might be worth an OCF thread... ^^
Numpad keys are a bit tricky because of how OMNI used Cocoa.
There are a number of fixes I could suggest, but before I do,
there's a little test I'd like you to carry out.
  • go to the offset 0x1B5EBC
  • you should see 31 00 00 31' (Oni's "1" bound to external "1")
  • change it to BE 00 00 31 (Oni's "numpad1" bound to external "1")
Then try these two things:
  • hit the regular "1" key with an open console: does it still work?
  • hit the regular "1" key in cam control mode: does it move the camera?
More, better, later.
geyser 21:38, 3 January 2007 (CET)

When I press the regular "1" in the console, nothing appears and any other character afterwards is not visible or recognized.

However, when I use the delete key to remove "1" then start typing again, the characters will appear and be recognized

I tried the command in the lab level chr_teleport 0 114 nothing happened, but when I used chr_teleport 0 200 Konoko moved to that flag.

In camera mode, pressing the regular "1" moves the camera left, also the NUMPAD1 now moves the camera left.

So between you, SFeLi, Loser and others, we are going to see some amazing things with Oni!!!! That's awesome!!!!!

EdT 22:07, 3 January 2007 (CET)

Its strange that I can run the original Oni in OSX, and the NUMPAD keys are recognized and I can move the camera. But the OSX version by Omnigroup will recognize the NUMPAD keys in the console, but not respond to the NUMPAD keys while in camera mode.

Its seems that each version of Oni has its flaws.

Original Oni in OS9 -Game mode works fine, Dev Mode works - but when the game crashes it brings down the whole computer.
Original Oni in OSX - Dev Mode works - Game mode has flaws: the right mouse button is not recognized, so you can't kick. Also, the mouse acts like it hits the edge of the screen so you can't turn Konoko anymore in that direction.
Omnigroup port in OSX - Game Mode works - Dev mode has its flaws -but you're overcoming them!

I know... I know... I should get a PC to play Oni...  :-)

EdT 02:53, 4 January 2007 (CET)