User talk:Gumby: Difference between revisions

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I see you have moved the Comguy article to the Thug article. The Imago wishes to know why this was done. It also inquires as to what the term Comguy refers to in the opinion or yourself. So speaks the Imago. [[User:Imago|Imago]] 20:54, 28 July 2008 (CEST)


== What Are Scripts? ==
As the article mentioned above was linked to from the Syndicate page by the term Comguy, the Imago will revert the article to its position as the Comguy article. The Imago understands that the render is referred to as Thug, but indicates this may have been dramatic license on the part of the image uploader. The Imago also recognizes the possibility these entities were referred to ingame as Thugs, but wishes to see more conclusive evidence. So speaks the Imago. [[User:Imago|Imago]] 20:59, 28 July 2008 (CEST)
 
Scripts are the files that dictate the in-game processes in Oni, which include level logic, environment effects, as well as cutscenes. They are the *.bsl files inside the folder ...Oni/GameDataFolder/IMGD/. By editing scripts, you can alter how the game plays.
 
 
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Here's a new slot for mouse speed: <nowiki>http://www.paradox.oni2.net/mods/mouse_speed.zip</nowiki> (dead link).
[[Image:mouse_speed.jpg|thumb]]


== Editing Scripts ==
Search for
 
                <Text>mouse_speed</Text>
Scripts can be edited with and word-processing program, such as NotePad. They can be edited simpley by typing inside the file.
                <Class>Slider</Class>
 
                <Id>102</Id>
For information on compiling and editing scripts, see the [[Oni Scripting Language]] page.
 
 
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== Scripted Mods ==
 
Scripted Mods are great examples of editing scripts. They edit the *.bsl files to create interesting, and often amusing results. They can change everything from the fog, to how the characters and level interact. However, they cannot add characters or change the level layout, only its contents, as they are handled by the Binaries. Information on [[OBD: Oni Binary Data]] .
 
Probably the best specimens of Scripted Mods are the [[OTA: Oni Team Arena]] scripts. Based on an Idea for multiplayer Oni, they implement Oni's hand-to-hand and a scoring system much like Unreal Tournament.


Other Scripted Mods range from free-for-all arenas to objective based missions and enhancements of the original level.
The Id is not correct of course. If you manage to create a new function then insert the new Id there. [[User:Paradox-01|Paradox-01]] 12:10, 11 January 2009 (CET)


Downloads of OTA Mods are available at the OTA page.
[[Category:Userspace]]
Downloads for other scripts gathered here : [http://your_mom.oni2.net/Downloads.htm Script Download Page]

Latest revision as of 14:17, 13 May 2022

I see you have moved the Comguy article to the Thug article. The Imago wishes to know why this was done. It also inquires as to what the term Comguy refers to in the opinion or yourself. So speaks the Imago. Imago 20:54, 28 July 2008 (CEST)

As the article mentioned above was linked to from the Syndicate page by the term Comguy, the Imago will revert the article to its position as the Comguy article. The Imago understands that the render is referred to as Thug, but indicates this may have been dramatic license on the part of the image uploader. The Imago also recognizes the possibility these entities were referred to ingame as Thugs, but wishes to see more conclusive evidence. So speaks the Imago. Imago 20:59, 28 July 2008 (CEST)


Here's a new slot for mouse speed: http://www.paradox.oni2.net/mods/mouse_speed.zip (dead link).

Mouse speed.jpg

Search for

               <Text>mouse_speed</Text>
               <Class>Slider</Class>
               <Id>102</Id>

The Id is not correct of course. If you manage to create a new function then insert the new Id there. Paradox-01 12:10, 11 January 2009 (CET)