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m (→‎Longplays: wording, more accurate description of egoroffie playthrough)
(→‎Speedruns: added NMS' and Tracker's early speedruns; clarified rules on cutscenes and Training)
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==Speedruns==
==Speedruns==
The speedrun community for Oni only started in 2017, but once attention was placed on finding the quickest paths through the game, speedrunners discovered some remarkable exploits in the game engine. Speedruns are organized into 3 categories based on the exploits allowed to be used: Classic, NMG and any%. The current world record (WR) is listed for each category. Visit [https://www.speedrun.com/oni Oni's speedrun.com page] for information and tools for performing your own run.
The speedrun community for Oni only started in 2017; earlier speedruns were done by players such as Tracker in 2007 ([https://www.youtube.com/playlist?list=PLFa3CejQbQ2K8mqJsSysNBONp4YuOfaMb 1:51:17]) and NMS in 2009 ([https://www.youtube.com/playlist?list=PLB6A40E214BA4F748 1:11:48]), but they were isolated efforts. Once the attention of experienced speedrunners was focused on finding the quickest paths through the game, they discovered some remarkable exploits in the game engine. Speedruns are organized into 3 categories based on the exploits allowed to be used: Classic, NMG and any%. The current world record (WR) is listed below for each category. Visit [https://www.speedrun.com/oni Oni's speedrun.com page] for information and tools for performing your own run.


===Classic===
===Classic===
A "Classic" speedrun allows any glitch a player can exploit in the game without outside modification or [[Developer Mode]]. The glitches utilized include clipping through walls and preventing fall damage through "soft jumps".
A "Classic" speedrun allows any glitch a player can exploit in the game without outside modification or [[Developer Mode]]. The glitches utilized include clipping through walls and preventing fall damage through "soft jumps". Cutscenes are not allowed to be skipped and the Training level must be played.
*Current WR: [https://www.twitch.tv/videos/1052519362 1:08:58 by xsoapbubble]
*Current WR: [https://www.twitch.tv/videos/1052519362 1:08:58 by xsoapbubble]


===NMG===
===NMG===
"NMG" means "No Major Glitches". Currently the only technique that's considered major is the "soft jump", a technique for taking no damage from a fall. Clipping through walls is still allowed.
"NMG" means "No Major Glitches". Currently the only technique that's considered major is the "soft jump", a technique for taking no damage from a fall. Clipping through walls is still allowed. Cutscenes can be skipped (this is done with a hack in the Daodan DLL), as can Training.
*Current WR: [https://www.twitch.tv/videos/1105694158 38:38 by xsoapbubble]
*Current WR: [https://www.twitch.tv/videos/1105694158 38:38 by xsoapbubble]


===any%===
===any%===
"any%" is a traditional speedrunning term for "Any way you can complete the game, no matter how much you skip". In the Oni speedrunning community, it means that you can use the [[Customizing/Binding#start_record, stop_record, play_record|film-recording keys]] to fly and teleport through the levels.
"any%" is a traditional speedrunning term for "Any way you can complete the game, no matter how much you skip". In the Oni speedrunning community, it means that you can use the [[Customizing/Binding#start_record, stop_record, play_record|film-recording keys]] to fly and teleport through the levels. Cutscenes can be skipped, as can Training.
*Current WR: [https://www.youtube.com/watch?v=LWzwQ_3ws74 15:42 by OriginalBaum]
*Current WR: [https://www.youtube.com/watch?v=LWzwQ_3ws74 15:42 by OriginalBaum]



Revision as of 13:57, 15 March 2023

Here is a collection of links to some of the Oni-related videos posted on YouTube. Also see YouTube's Oni - Topic channel, which automatically collects Oni videos (with some false positives from games/users that have similar names).

Trailers

See Trailers for details on the Bungie trailers.

Early footage

Documentaries and reviews

*These reviews are of the PS2 version, and consequently much more negative.

Intro and outro

Longplays

A longplay or "Let's Play" is a complete playthrough which does not exploit engine glitches in order to skip portions of the game. If you have watched a playthrough marked "Further description here", please add a short description about what distinguishes it from the other playthroughs.

  • Let's Play Oni by egoroffie (2010). This smoothly-practiced playthrough of vanilla Oni on Hard mode – using the Ultra Mode cheat to add to the difficulty – spans 7.5 hours (excluding the extras), with high-energy live commentary from the player and his sister.
  • Let's Play Oni by Stratafyre (2012). This is a lighthearted look at Oni by a skilled player using post-commentary, running 4 hours.
  • Oni Let's Play Brutal Edition by DeathFrown (f.k.a. tens) (2013). This 6-hour no-commentary playthrough features Brutal AI, SMP-Conversion and other mods.
  • Oni AE - Gameplay by Tracker60 (2014). This 4-hour no-commentary playthrough uses 36 AE mods, listed in the opening "trailer" video. These include Brutal AI, SMP-Conversion and many cosmetic mods, and the game is played on Hard difficulty.
  • Let's Play Oni by veriax (2015). 9.5 hours. The player has installed several light AE mods to tweak the experience a bit. Further description here.
  • Let's Play Oni by Rampancy (2019). 22.5 hours. Yes, really. This was a series of livestreams with multiple commentators and lots of interaction with the stream commenters. Further description here; why is it so long?!
  • Chill Playthrough: Oni by IntrovertedOwl (2021). The only PS2 playthrough in this list. Played on Hard by a first-time player! A focus is placed on exploring the melee combat system from a fighting game perspective. Runs for a total of 15 hours counting out-of-game chitchat and a post-game analysis; some unsuccessful attempts and retreads of the same areas have been edited out. No YouTube playlist, so here are all the parts: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.
  • Let's Play Oni by berryjon (2022). This 6-hour playthrough uses subtitled commentary to take a more critical look at the game, with additional per-level essays HERE.
  • Oni by Magnificent Beard (2022). This 12-hour livestream with running commentary is a newcomer's very first experience with Oni. The player is a careful secret hunter who finds more goodies than most and notices the small details in the game. Frequent NSFW language when he gets overwhelmed by the game's difficulty.
  • Rediscovering Oni by silverfox (2023). A 12.5-hour livestream with a relaxed, laidback mood. The streamer revisits Oni twenty years after his last time playing the game.

Speedruns

The speedrun community for Oni only started in 2017; earlier speedruns were done by players such as Tracker in 2007 (1:51:17) and NMS in 2009 (1:11:48), but they were isolated efforts. Once the attention of experienced speedrunners was focused on finding the quickest paths through the game, they discovered some remarkable exploits in the game engine. Speedruns are organized into 3 categories based on the exploits allowed to be used: Classic, NMG and any%. The current world record (WR) is listed below for each category. Visit Oni's speedrun.com page for information and tools for performing your own run.

Classic

A "Classic" speedrun allows any glitch a player can exploit in the game without outside modification or Developer Mode. The glitches utilized include clipping through walls and preventing fall damage through "soft jumps". Cutscenes are not allowed to be skipped and the Training level must be played.

NMG

"NMG" means "No Major Glitches". Currently the only technique that's considered major is the "soft jump", a technique for taking no damage from a fall. Clipping through walls is still allowed. Cutscenes can be skipped (this is done with a hack in the Daodan DLL), as can Training.

any%

"any%" is a traditional speedrunning term for "Any way you can complete the game, no matter how much you skip". In the Oni speedrunning community, it means that you can use the film-recording keys to fly and teleport through the levels. Cutscenes can be skipped, as can Training.

Gameplay tips

Mods

Anniversary Edition

Characters

Levels

Weapons

Animations

Vehicles

Other mods

Concepts

Modding tutorials

Bugs and quirks

Vanilla content

Modding mishaps

Tributes and jokes

Parkouring and music videos

Oni in alternate engines

Oni 2 (Angel Studios)