XML:BINA/ONIE: Difference between revisions

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(→‎Extra damage for head hits: some early feedback)
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Anyway, thanks for the work, this looks cool! --[[User:Iritscen|Iritscen]] 17:27, 18 May 2009 (UTC)
Anyway, thanks for the work, this looks cool! --[[User:Iritscen|Iritscen]] 17:27, 18 May 2009 (UTC)
:* Yep
:* Yep
:* Disagree: the AI doesn't really do headshots.
::[[User:Gumby|Gumby]] 17:30, 18 May 2009 (UTC)


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Revision as of 17:30, 18 May 2009

BINA/ONIE: impact effects

XML notes

  • More than one particle possible in particle part.
  • Location #5: particle is fixed to character if origin is particle-character collision, not fixed if origin is character-character collision*. (* example: look up plasma shot "w3_phr_x02" and add it in particle section of <Impact Name="Kick_Hit">)

<div class="NavFrame collapsed" style="width:

<Orientation>0</Orientation>
<Location>0</Location>
<Orientation>0</Orientation>
<Location>4</Location>
<Decal1>false</Decal1>
<Decal2>true</Decal2>
<Orientation>3</Orientation>
<Location>1</Location>
<Offset>0.2</Offset>
<Orientation>0</Orientation>
<Location>1</Location>
<Offset>-1</Offset>

 ">