XML:KeyI: Difference between revisions

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m (Iritscen moved page OBD talk:KeyI to XML:KeyI without leaving a redirect)
(corrected the intended purpose of KeyI)
 
(One intermediate revision by one other user not shown)
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{{Template:XMLModdingHints}}
{{XML_File_Header | type=KeyI | prev=IPge | next=M3GA | name=Key Icons  }}
{| border=0 cellspacing=20 cellpadding=0 align=center
| The xml code on this page is compatible with onisplit '''v0.9.61.0'''
|}


This is used in the Playstation 2 version, where the text from the dmsg command can be combined with little images from this list.
 
The XML code on this page was extracted with OniSplit version '''v0.9.61.0'''.
 
This was a cancelled feature that Bungie West apparently planned to use on diary pages to convey move instructions to the player visually, but instead they settled for describing them with text. The feature still works, albeit roughly. See [[OBD:DPge]] for details.


  <?xml version="1.0" encoding="utf-8"?>
  <?xml version="1.0" encoding="utf-8"?>
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     </KeyI>
     </KeyI>
  </Oni>
  </Oni>
{{XML}}

Latest revision as of 15:35, 6 December 2023

KeyI : Key Icons
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

IPge << Other file types >> M3GA

switch to OBD page


The XML code on this page was extracted with OniSplit version v0.9.61.0.

This was a cancelled feature that Bungie West apparently planned to use on diary pages to convey move instructions to the player visually, but instead they settled for describing them with text. The feature still works, albeit roughly. See OBD:DPge for details.

<?xml version="1.0" encoding="utf-8"?>
<Oni>
   <KeyI id="0">
       <Punch>TXMPPunch</Punch>
       <Kick>TXMPKick</Kick>
       <Forward>TXMPForward</Forward>
       <Backward>TXMPBackward</Backward>
       <Left>TXMPLeft</Left>
       <Right>TXMPRight</Right>
       <Crouch>TXMPCrouch</Crouch>
       <Jump>TXMPJump</Jump>
       <Hold>TXMPHold</Hold>
       <Plus>TXMPPlus</Plus>
   </KeyI>
</Oni>