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OBD:AISA: Difference between revisions

106 bytes removed ,  19 July 2008
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(There's no point to have that dialog here, it does not have fields for script functions but it has fields that are not in AISA. It's likely that there never was a dialog for AISA.)
No edit summary
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{{OBDtr | 0x020 | int16    |FFFFC8| 00 00      | 0    | ID of the character, which you can spawn with the script command [[chr_create]] }}
{{OBDtr | 0x020 | int16    |FFFFC8| 00 00      | 0    | ID of the character, which you can spawn with the script command [[chr_create]] }}
{{OBDtr | 0x022 | int16    |C8FFC8| 00 00      | 0    | flag where character is spawned; must be a valid flag ID (from the [[OBD:BINA/OBJC/FLAG|BINACJBOFlag]] collection) }}
{{OBDtr | 0x022 | int16    |C8FFC8| 00 00      | 0    | flag where character is spawned; must be a valid flag ID (from the [[OBD:BINA/OBJC/FLAG|BINACJBOFlag]] collection) }}
{{OBDtr | 0x024 | int16    |C8FFFF| 00 00      | 0    | unknown }}
{{OBDtr | 0x024 | int16    |C8FFFF| 00 00      | 0    | ignored }}
{{OBDtr | 0x026 | int16    |FFC8FF| 00 00      | 0    | team ID (see [[CHAR]] for possible values) }}
{{OBDtr | 0x026 | int16    |FFC8FF| 00 00      | 0    | team ID (see [[CHAR]] for possible values) }}
{{OBDtr | 0x028 | link    |FFC800| 01 DF 03 00 | 991  | link to [[OBD:ONCC|00991-ONCCkonoko_generic]] }}
{{OBDtr | 0x028 | link    |FFC800| 01 DF 03 00 | 991  | link to [[OBD:ONCC|00991-ONCCkonoko_generic]] }}
{{OBDtr2| 0x02C | char[32] |C87C64| unused            | unknown; never used in Oni }}
{{OBDtr2| 0x02C | char[32] |C87C64| unused            | ignored  }}
{{OBDtr | 0x04C | int32    |C800C8| 00 00 00 00 | 0    | unknown; always zero }}
{{OBDtr | 0x04C | int32    |C800C8| 00 00 00 00 | 0    | ignored  }}
{{OBDtr2| 0x050 | char[32] |B0C3D4| intro              | name of the function which is called up when Oni spawns the character }}
{{OBDtr2| 0x050 | char[32] |B0C3D4| intro              | name of the function which is called up when Oni spawns the character }}
{{OBDtr2| 0x070 | char[32] |E7CEA5| unused            | name of the function which is called up when the character dies }}
{{OBDtr2| 0x070 | char[32] |E7CEA5| unused            | name of the function which is called up when the character dies }}
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{{OBDtr | 0x150 | link    |00C864| 00 00 00 00 |unused| link to an [[OBD:ONWC|ONWC]] file }}
{{OBDtr | 0x150 | link    |00C864| 00 00 00 00 |unused| link to an [[OBD:ONWC|ONWC]] file }}
{{OBDtr | 0x154 | int16    |00C8FF| 00 00      | 0    | weapon ammo }}
{{OBDtr | 0x154 | int16    |00C8FF| 00 00      | 0    | weapon ammo }}
{{OBDtr | 0x156 | int16    |C80040| FF FF      | -1  | unknown; always the same }}
{{OBDtr | 0x156 | int16    |C80040| FF FF      | -1  | ignored  }}
{{OBDtr | 0x158 | int16    |FFCD96| 00 00      | 0    | unknown; always zero }}
{{OBDtr | 0x158 | int16    |FFCD96| 00 00      | 0    | ignored  }}
{{OBDtr | 0x15A | int16    |FFCD96| 00 00      | 0    | unknown; always zero }}
{{OBDtr | 0x15A | int16    |FFCD96| 00 00      | 0    | ignored  }}
{{OBDtr | 0x15C | int16    |C8C864| 00 00      | 0    | unknown; always zero }}
{{OBDtr | 0x15C | int16    |C8C864| 00 00      | 0    | ignored  }}
{{OBDtr | 0x15E | int8    |C8C864| 00          | 0    | unknown; always zero }}
{{OBDtr | 0x15E | int8    |C8C864| 00          | 0    | ignored  }}
{{OBDtr | 0x15F | int8    |C8C864| 00          | 0    | unknown; always zero }}
{{OBDtr | 0x15F | int8    |C8C864| 00          | 0    | ignored  }}
|}
|}


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